I think it would be good if gear, skills etc. more clearly labeled the type of damage they deal. The new item Arreat’s Bearing is a good example of the confusing labeling.
The earthquake is labeled as physical damage over time but since it’s not a DoT applied to the enemy directly it’s not clear if it counts as a DoT.
The dust devils have no damage type specified, I assume it’s non-physical.
The final one is the worst offender, the burning is mentioned before the damage. So is it burning or non-physical? Since it’s a field effect like earthquake then does this ‘burn’ count as a DoT or not?
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