Just read the damage calculaion explanation on the Maxroll site and I have 1 question.
All the additive damage bonuses go into to same multiplier, so diminishing returns need to be considered by adding up everything, right?
Exemple: I’m a Fire Sorc, so on tempering is best to add 60% Fire Damage than 50% (general) Damage even though I have more than 1k Fire Damage and only 200 general Damage. The increase damage will be 1200 + 60, correct?
So in the end the only thing that matters for additive damage is the UPTIME.
Is that it?