Damage calculation question

Just read the damage calculaion explanation on the Maxroll site and I have 1 question.

All the additive damage bonuses go into to same multiplier, so diminishing returns need to be considered by adding up everything, right?
Exemple: I’m a Fire Sorc, so on tempering is best to add 60% Fire Damage than 50% (general) Damage even though I have more than 1k Fire Damage and only 200 general Damage. The increase damage will be 1200 + 60, correct?

So in the end the only thing that matters for additive damage is the UPTIME.

Is that it?

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Nailed it. Good job. Happy hunting!

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