D4 Whirlwind vs D3 Whirlwind

I only started playing D3 a month before D4 launched. For both, I play Barb.

At level 50 for D3 and 58 for D4, both play whirlwind. Both are wearing normal rares without specifically crafting or farming gears.

The D3 barb is so smooth and almost endless fury.

Am i missing something?

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Nope.
D3 is about fun.
D4 is about fustration to increase play time…

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You’re not allowed to roll through a dungeon without running into a million spider webs and being frozen for at least 10 minutes

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I always thought WW was a lazy play style I never got into spinning in circles, others seem to love it.

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I Need More Fury!

:cry:

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D3 for all its overabundance of color, is just outright fun. the power fantasy is there and there are so many options in how to play.

where as D4 is there to satisfy the D2 nutjobs who apparently hate fun or only have fun once a month when they get a bit of progression after grinding for that month.

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When I first WW’d with a D4 barb, it felt so… unimpactful. The animation was ok, but it just felt so… wetnoodley. And I’m not talking about the damage even, just the feel.

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not every build needs to have dark souls level of depth. some people play video games to relax and chill and not sweat and need precision reflexes in order to succeed.

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Unfortunately not. In D3 I played whirlwind barb a ton and in D4 I solely played WW barb all the way to 100 before NM dungeons were buffed. D4 WW doesn’t get any better unfortunately. Even when you have all the fury reduction / fury gen stuff, and 200% movement speed, it’s incredibly slow and fury starved compared to D3.

I will say that I think the animation and sounds for WW are improved in D4, but who cares when the build is a lot less fun to play.

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Yes you are missing something.

D4 combat is not supposed to be braindead trash (even if that can be fun sometimes).
For you to play WW barb with endless fury hold down 1 button, cast shouts without stopping the spin even for a second, with speed cap 150% (from no other skills, just passive) AND FOR THAT BE A VIABLE BUILD everything needs to hit you like a wet noodle and every barb spec would add WW in their build even if they have other skills and they just use WW occasionally.

It’s the same reason we can’t have 8 elite pack density (and that’s a good thing).
It’s also why they won’t give up the “we want you to manage resource”.

They can probably tune it and/or add more aspects that are 100% must have for WW to work that force you to trade more defense or something (which might mean you can’t do tier 100 on a WW…like apparently ppl can’t now/anymore but still have it work till tier 75 or something - I do have one friend that’s 82 and is still fine with WW but I never saw it)…and they should…but without those I’m not sure how fix this without ruining the need for any…planning…or by making every other build instantly destroy (which ruins the fun for those or removes all challenge).

I actually though about this for the last 2-3…cuz I thought I might be “gatekeeping fun” but I just can’t get around the part where spin-to-win non-stop tier 100 with 1 attack would just ruin most other builds (and yes there are things that need nerfing for the same reason, probably, like bonespear necro although I’m not sure).

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Its funny how you come to self realization for a brief moment in your post, than you go back to being a smoothbrain. You play video games to not have fun?

I don’t even play ww, if they want to hold one button and spin forever who cares.

Its a game after all.

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Doesn’t it seem a little too easy? If it doesn’t yet, it will once you get the BK Swords and Wastes Set.

Don’t get me wrong. I loved WW in D3. But it was the definition of a one click build basically. They almost made it engaging when they combined it with Rend, but then they made Rend basically auto apply. Just so easy.

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If easy is fun, than I’m down for easy

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What part did you not understand. It would ruin the balance for anyone that doesn’t.
I ASKED myself that for about the last 15h and decided I was right the first time…with some exceptions that need implementing.

They can have their fun…but not be viable endgame.
You can (probably) get infinite fury for WW with 2 aspects and all passives and all paragon glyph and legendary powers (there are 2 really).

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You talk about balance in d4?

Do you have a sorc at level 100? Talk to me about how balanced this game is when you do

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So just because we know a perfectly geared sorc going for stagger can chill stack kill Lilith in 2 minutes then we should make the whole game too easy so barbs can have a 1 button build the ignores positioning and resource management?
(Or the bone spear necro 40s kill.)

They should nerf a lot of things.

100% agree but why though? That’s what I just can’t seem to work out…why would Blizz do this? It’s mystifying.

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yeah a necro casting bone spear over and over for millions of damage is SUPER hard and the epitome of skillful gaming

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because they are trying to appease the nutjob D2 players who complain about too much loot, too much exp, not enough death penalty, and that its too easy to gear out a character.

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D4 doesn’t play like D2 at all, you’ve obviously never played it