Diablo 4 expansion was decent 6/10 .
Season 3/10 .
The seasons need to have an actual purpose . This is a Arpg . Growth / power / something to work towards . This is what a season should expand on . Infernal hordes IMO was a good season . The vampiric powers was a good season .
With the change from d3 infinite paragon to d4s limited paragon change . The dynamics for longevity changes .
Once ppl get decent gear and max level . They are done with the season . How can this change ?
D4 would significantly benefit from crafting . Or a return from several past season mechanics and season vendors . Makes no sense to only have the current season vendor .
Kanais cube . Would be amazing to bring back … or something similar .
The d3 runes for skills . Would be amazing . To alter skills and allow elements and specific buffs for different skills .
Greater rifts - the version that connect several different maps together for runs .
Primals …… blizzard knows what was good . But they continue to add dull content .
And the pet . Why can the pet not collect orbs.
Sometimes it does sometimes it doesn’t .
Aspects for skills need to be more general . Instead of being forced to only be able to make build with the few skills that have an offensive aspect or temper to stack together .
Basic skill builds . Every class should have an aspect for all of its basic skills . Most are unusable outside of a negligible buff.
Stop drip feeding with minimal additions . And give content that will have us grinding .
Not like the terrible mythic drop rates . Although most aren’t even worth putting on most builds .