So just a idea for PC mouse and keyboard combat.
Right now when you try to use certain skills, like flurry from Rogue, ur character moves to the target and then uses the skills instead of just popping it right there, this “target” system is quite strange to use in my opinion.
I know i can just press SHIFT and my character will use any skill in place BUT, having a option to have all skills in "ACTION"mode would be very cool :D.
Obs: Consoles are standard in this one, which makes playing with a controller very smooth and clean, i’m just asking the same for mouse and keyboard pls BLizz.
Hate to bring another PoE example but PoE fixed this a while ago by adding the ability to assign individual abilities to attack/cast as if always standing in place. It is glorious.
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I agree. I wouldn’t mind a more in-depth system of keybind behavior.
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This game has a few issues with combat fluidity.
Most noteably for me, is that when using the “Force move to” key, if you are whirlwinding, and stop W/ing, and have that key held down, it doesnt respond. Thats not smooth at all. It takes tapping it again, to get it to register. It feels clunky as all hell and no other diablo suffers from this clunk.
Another thing, is that many enemies can not be hit by a barbarians attack (basic attack) when in certain positions, locations etc.
For eg: the giant trees, when they activate on forests edge… often, holding the attack key, the barbarian does nothing at all , until i mvoe and move and find the spot that he can attack from.
It really makes gameplay feel akward and clumbsy, unlike any other diablo game.
I like when the screen is so full of mobs, you cant even move by clicking…Its really really fun!
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Diablo IV controls with joypad are iconic. Y u not use?
i use it, but i just prefer using mouse/keyboard.