Core attributes issues

As far as I know, for each class, Resource Generation is 3% per 100 core and Critical Strike Chance is 2% per 100 core. However, this S14, either they changed the rule (I don’t think so, as Armor, Resistances and Dodge Chance are correct), or there are issues for those two stats. 441 Dexterity for only 1.1% Critical Strike, is that real ?

Idk if its just this season but iirc its always been a thing where you pretty much get nothing from anything not your mainstat and the others only exist for elite nodes on the paragon board.

I have 500 will and 500 dex and i only got like 1.4 crit and 3% regen on my necro.

Yes it’s another stealth nerf and undocumented in the patch notes. I went back to my eternal warlock from last season and I lost at least 5% crit chance.

You can also see it on the Maxroll build planner. They keep all the datamined info and you can switch the builds between seasons. My planned build lost a bunch of crit as soon as Maxroll went to the new S14 datamine. Took me a bit and then I realized the loss was from stats.

Seems like not only did the devs remove Perdition they also nerfed crit from stats. I guess they feel we are capping crit too easily?

They could have at least documented the change.

OK, so in that case, this is not bug, but just undocumented change

Its more nerfs they kept on the down low. All stats do way less now.