Controller auto-aim causes half damage with HOTA

using a controller has an auto-aim feature which is pretty nice most of the time. there is a problem with auto-aim in conjunction with the ancestral force aspect. you use ancestral force to deal more damage in a splash area around the HOTA hit. the hit itself doesn’t deal increased damage. auto-aim forces HOTA to target mobs like echo of lilith without an option to micro where the attack actually goes, effectively halving damage output.

I either need an option to disable auto-aim or a fix to the aspect that makes the hit itself deal full damage

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