Blizzard should make endgame content that’s challenging but that would be the only reason to play it for the challenge no rewards at all.
For example Pit 100 is the start of AoZ n ea pit lvl after 100 is exponentially harder. players who want to run pit 100+ do it for challenge ONLY n NO rewards. no one should be anywhere near pit 150 ever it’s impossible content
and an item like profane mindcage buffing mobs that can be used in other content allowing you to adjust diffculty but the mobs r exponentially stronger when used. like i said NO reward ONLY challenge.
no. when you got ppl clearing pit 150s when that shouldnt be so no one should b close to clearing pit 150s at all thats why we got ppl complaining. have you played AoZ? bcuz ea tier was no joke.
yeah no one should be anywhere near pit 150s like i said ea lvl after pit 100 should be exponentially harder not a little bit harder as MacroNinja thinks we have now. getting to pit 150 should b impossible
Hardcore is actually a lot of fun but there is zero challenging content in the game. Its not the HC wanting it in SC but the SC who cant handle any type of challenge or friction in the game.
If anything goes against instant gratification or requires playing the game for progression we all see the fourms get flooded by casual bob crying.
you following yourself? pls do it makes for good conversation. you r the player that wants challenge content you r the player in which challenge content is compatible.
Oh dont get me wrong, I would love some challenging content. Every single time there is something that is challenging or has any type of friction the casual Bob’s of the fourms come to cry. Instead of blizzard having a spine to say no they cave everytime to “listen to the community”
then how bout wording yourself in a way that doesnt contradict
what you dont seem to understand is people want the rewards that’s associated the content which is why people complain if they dont get it. which is why i said challenge content for challenge only n no reward. you do challenge content for challenge only. you follow?
or nerf the meta builds? then pits are just that… add infinit pit levels (or max 999 or even 666 if they feel like having it in theme)
i’m playing my own build and it fun to try and push further (not sure how far i can go in the pits atm only unlocked T4 and now leveling glyphs again for the moment)
but it’s exactly what you want… a challenge, it’s up to you to not use broken meta builds that can clear T150 by just existing.
Yes but when fourms cry about rewards they are talking gear. When it comes to exp its often a lot better on lower pit levels where you can complete it in under 2 min vs a higher one that takes 5 min.
no you nerf overly broken builds like spiritborn s6 as that was the only efficient class to play they nerfed other classes so it couldnt clear content or struggled to. overly broken builds like spiritborn s6 is bad. meta builds r fine.
having infinite pits is dum n not necessary. balance is the way and having 150 pits would help devs have a easier time managing balance.
why? it’s exactly what you want… a challenge…
you’re saying that people are clearing pit 150 and they shouldn’t? then increase pit levels the same way they increase now. voila, a challenge without any rewards…
No Im seriously not trolling you. I agree I would love to see challenging content even without rewards. All Im saying is that “the community” does want/wont accept it.