I see this a lot, many pushing builds stacking armor like there’s no tomorrow. Here is the problem:
Each 10 levels difference with monsters, you armor effectiveness is halved, mutiplicatively. The devs showed a graph of how armor interacts with higher/lower levels monsters, and that’s the truth about it.
Say you have 8k armor and gives you 80% damage reduction (is a not accurate example), right? Well, that 80% reduction becomes 40% with 10 levels difference, then 20% with 20 levels difference, and so on… up to 2.5% DR on 50 levels difference, you can get 3.75% DR with disobedience… wow, that’s useless.
Here is a video explaining it: Diablo IV - Armor & Resistance Level Penalties (Diablo Quantum Physics) - YouTube
Anyways, if you aim for NM pushing you want to AVOID percent total armor affixes, and aspect of disobedience. Are utter trash in high level pushing.
Instead try to get anything more reliable: other aspects, the invul dome, cheat’s aspect, the barrier proc (if you don’t have a reliable barrier generation), and on affixes probably health or other DR forms, depending on slot.
Also, avoid armor in paragon, again, useless. try to get life or other DR instead, if possible.
EDIT: To clarify, armor is still the best defense of the game, and absolutely OP in any other content that is not NM pushing.
You’re welcome.