Hello there. I was taking notes on my findings to chatgpt and tyring to maximize my profit by doing that should I do. After few experiments, 20 min mark seemed the best time spent for anything to do.
My tests were:
- 20 min helltide
- 10 whisper in 20 min
- 101 pit x 6 times in 20 min
- 70 nm Dungeon in 20 min.
Then I thought, If we could design Infernal Horde around 20 min event. What would be it like and what would be the result to equalize (without nullify other areas) it according to diablo world / hour. Here are the answers it gave me.
Infernal Horde: New Event Overview
Event Duration:
- 20 waves, 1 minute each (total 20 minutes)
Objective:
- Survive all 20 waves to open a reward chest.
- Chose one buff with a debuff between each wave.
- Each 5th wave is a boss wave. Last wave is all 3 new boss together wave.
Reward Chests:
- Players can open 1 chest at the end of the event.
Chest Types and Contents:
- Gold Chest:
- 1 million gold (similar to Whispers)
- Cinder Chest:
- 500 cinders (similar to Helltides, persists if you go to Helltide event afterwards)
- Ingoth Chest:
- 400 ingoth (similar to Pits)
- Glyph Exp Chest:
- 600 glyph exp (similar to Nightmare Dungeons)
- Special Item Chest:
*50% chance for an 1GA item
- 30% chance for an 2GA item
- 15% chance for a 3GA item
- 5% chance for a mythical item
Summary: Infernal Horde offers players a thrilling 20-minute event where they fight through 20 waves to earn a chance to open a chest. Each chest provides substantial rewards similar to other activities like Helltide, Whispers, Pit, and Nightmare Dungeon, ensuring a balanced and exciting gameplay experience. The addition of a special item chest adds an element of surprise and rare loot, making it even more enticing.
Get ready to face the Infernal Horde and claim your rewards!
What do you think?