Changes and QOL I would like to see

Changes and QOL I would like to see.

Skills

  • For all classes if you have a skill that grants “Unstoppable” it should be Unstoppable. You should not be able to be frozen, feared, or staggered.
  • There are a lot of issues will skill queuing. Often times ill miss my hit because I got knocked to the side and instead of canceling the hit it queues it and when I recover the hit animation finishes and I miss the entire attack.
  • For the Barbarian when I use “Challenging Shout” AKA a Taunt. The enemy should be force to attack me or force to attack me with mele hits regardless if the mod is ranged or not. Currently I use challenging shout and range units go F off in a random direction

Game and Gameplay

  • When a item drops allow us to hold alt or ctrl or some button that when pressed and we mouse over it and displays the item and compares it with what you have equipped.
  • In town we should have a icon over all NPC vendors. The same icon that’s on the mini map have them also appear over the head.
  • Move stash chest close to the waypoints. Some towns its close and others is a mile away. When I TP home if I am in a town that it has far away I purposefully tp to another town that has it closer.
  • In your stash add a search function “Just like POE” so we can search for a specific aspect or mod on a item or item name.
  • When in a dungeon or instance and we open a map allow us a way to zoom out and see the world map.
  • Add a Gem TAB!!!
  • Revamp some of the gems. A few of them feel to similar. I would love to have a magic find or gold find gems. It would be cool if gems had different stats when used in a 1h or 2h weapon.
  • Dungeons are great I like them but they feel slow and sluggish because we have two different mechanics one at a time. It would be great to streamline it a bit to make it a bit easier to do the mechanics.
  • I feel the gold cost for high power items is way to costly. 800+ legendary cost 1.7m gold to reroll one time. It should increase per re roll but should cap out. It should not be more than 500k-600k
  • Allow us to re roll the implicit on items. Like the res on rings or other items ect.
  • Give us map overlay
  • Allow us to zoom the mini map in and out.
  • For the Tree of whispers. This is great for just starting out but once you have mid-grade gear its worthless to do. My idea to make this more relevant in end game is as follows. Once you unlock all 5 renown tabs for a zone the tabs reset. And the rewards now grant even more EXP, Gold and each one gives +1 grim Favor slot. We can hold 10 favors current. And when you unlock all 5 rewards in a single zone you get a cache that guarantees 1 unique item + you will have unlocked +5 favor slots. So if you unlock all 5 zones that’s a +25. Now you can hold up to 35 favors. And any favors you have after 10 increases the caches item rarity making it more likely to drop legendries and possibly (small chance increase) Unique’s. the way you can farm renown would be nightmare dungeons. ND give x amount of renown and the higher tier ND you do the more renown you get.

I have a few more ideas and whishes but this will do for now.

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