I will do my best to keep this brief, however I think that my experience isn’t unique and requires a certain amount of explanation. My goal with this post is to provide legitimate feedback to the Devs. I’m not angry, I don’t hold any ill will to Blizzard but I am disappointed. Very disappointed.
I came to Diablo 3 relatively late, I did play on launch for a little bit but that was because I got it for free with the annual WoW sub. At the time I was more interested in WoW.
When I did come back to Diablo 3 I had a blast! The game ran great on my PS4, the classes were different from each other and I always felt like there was more gear to grab. After completing the game I moved to Seasons, picked up the game for my Nintendo Switch and continued to enjoy Diablo 3.
When Diablo 4 launched I was beyond excited. Here was a NEW Diablo game, I was stoked to build sets, try the new abilities, level characters, run end game Torment style dungeons and most importantly get loot. Eagerly I loaded Diablo 4, played through the campaign, which I liked well enough but near the end something happened. I noticed I wasn’t really having fun, the mobs were sort of hard, they scaled with my level which was weird and the drops were unsatisfying.
Thinking the problem was me I continued to play past 50 and into deeper world tiers. That’s when I dawned on me, there was nothing really to play for. The gear is super confusing, in Diablo 3 I knew to build Green sets, spec my character against that Green set mechanic and then use gems to either do more damage or survive longer. It all made sense. In Diablo 4 I never really feel like I know what gear to use. People say look for X stat on yellows… yellows!? What’s going on? And even when I get Legendary gear it doesn’t feel good. I have never over dozens of hours of Diablo 4 replicated that feeling of completing a set in Diablo 3.
If I were to make any suggestions it would be the following:
Make sets, cool sets that look amazing and do a specific thing
Make the stats easy to understand Barbarians stack STR, Rogues stack DEX something like that
Make new sets for the season that look cool and do crazy damage and dive deep into the look/feel of the class they are for
Remove scaling, it’s weird and doesn’t feel good, sometimes I want to just plow through mobs.
Do more with the open world, I would love to do more World Bosses. Have a social space for people to chill in and show off there sets and gear. I love to envy high end players, gives me something to shoot for.
Lean into class uniqueness
Make the dungeon grind easier to access like the Greater Rift system in Diablo 3
Add group finder for dungeons
Make paragon tree deeper with more points to achieve instead of being extra levels
Anyway I’m sure others have said similar things. I never post on forums but I’m just disappointed and I hope someone at blizzard reads this. I can’t be alone.
Diablo is about killing mobs fast to get cool looking powerful gear and I would love to do that in Diablo 4