I would love to see some uniques made for necromancer that directly affect there minions. For example, transforming the golem into a different type of minion, same for the mages or warriors. I think this would make the minion fantasy more interesting
So you want to turn your minions into something they are not. Like the Druid wolves can be turned into poison dealing werewolf’s. I think the developers have other more important things to work on right now. But keep at it.
Can mine turn into a Leopard 2 German Tank?
cant help myself - necro main for sure =D
id love that, but i think we will get such stuff at one point or another anyway. Minion necros got some love with s4. ^^
Need to turn my skeleton mages into frostwyrms.
Why not Mythical unique or two for summons!
We Are Legion - Necromancer Mythic Chest (cosmetic bunch of hellhound fire skulls)
Int
Max Life
Minion Max Life
Minion Haste (Minion Attack Speed and minion movement speed in one affix)
All your minions become hellhounds and have a powerful fire damage bite attack that dashes to enemies. Enemies defeated by hellhounds summon a hellhound. (cant exceed your minion max this way). Hellhounds gain the powers of all your book choices.
Acropolis in a Bottle - Necromancer Mythical Amulet
Movement Speed
Cooldown Reduction
Minion Crit Power ( Crit power is crit chance and crit damage in one affix)
+2 to all minion passives
Summon a poisonous zombie every 7 seconds. You can have up to 5 zombies. Zombies are immune to poison. IF you would die to poison, kill a zombie instead. If you cant then die.
Like implenenting another 100 + pit level?
Vampire minion pack:
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Warrior Skeletons replaced with normal vampire mob.
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Skeletal Mages replaced with Blood Mages
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Golem replaced with Vampire 2 handed warrior type.