Okay, I’ve been running the Arsenal Iron Maelstrom build and I’m lvl 73.
Skills
Lunge (DW)
Hammer of the Ancients (2h Bludgeoning)
Deathblow (2h Slashing)
Steel Grasp, Stomp
Iron Maelstrom
Elixir of choice: Curative Elixir. Reduces poison and negative effects by 50% (negative effects include CC).
I personally chose to build heavy into defensives since HotA and Deathblow produce a lot of damage with Vuln + Crit damage + their legendary aspects.
My notable defensive reductions are:
Damage reduction from Vulnerable: 13.4%
Damage reduction from Close enemies: 31.3%
Damage reduction from Bleeding: 11%
Damage reduction while Fortified: 33.4% (this will go higher when I go back to the Bonebreaker paragon board)
Also use Aspect of Might that grants 20% damage reduction when I use a basic skill for 5.5 seconds (not as good without a high duration roll, 5.5 seconds is about as long as an walking aresenal buff).
Key Aspects
Weapon Master’s Utility Aspect
Weapon Master skills have an additional charge and have a XX% change to stun for 2 seconds.
Aspect of Ancestral Force
HotA quakes outward dealing XX% of its damage.
Aspect of Retribution
Distant enemies have an 8% chance to be stunned when they hit you, and you deal XX% increased damage to stunned enemies.
100,000 Steps
When you trigger all key passives of Walking Arsenal you cast Stomp and gain XX fury. 30 second internal CD.
Notable Aspects
Aspect of Encroaching Wrath
After spending 100 fury your next Weapon Mastery Skill deals XX% more damage (up to 200% on perfect rolled piece)
Aspect of Unrelenting Fury
Killing an enemy with a Core skill refunds XX% of its base cost. Only triggers once per cast.
Mother’s Embrace
Hitting 5 or more enemies refunds XX% of the resource cost.
Aspect of Numbing Wrath
Each point of fury gained at max fury grants XX fortify. (This is one of the best fortify generators in the game if you choose to lean into fortify for defense).
You can use any Ultimate you prefer tbh. Iron Maelstrom does provide a few other benefits in this build – doing all three attacks instantly triggers the 100,000 Steps boots. The first attack is a wide conal stun. It inflicts bleeding. It hits the entire screen. It’s CD is reduced by weapon swapping. Looks cool af.
My second favorite to pair with this build is Call of the Ancients. Massive fury gen while your homies are out means you can spam HotA infinitely and have max Fortify the entire time. It’s fire and forget which mean you can pick out priority targets or group mobs with Grasp.
Skills and Paragon at 73 (I am missing 12 paragon points from renown, still working on it).
d4builds .gg/builds/5cd27ccb-7f6e-4745-972b-0e32b160a8db/ (please note the space after d4builds)