Can Frozen Orb get a proper buff, please?

That does not mean FO does not need a buff in relation to Bash. And, Bash is not bugged - Rod Fergusson himself confirmed as much: youtube (dot) com/watch?v=75VfGgXxQhA&pp=ygURUm9iMjYyOCBiYXNoIG5lcmY%3D

I am only knowledgeable about FO, so I can talk about it only. Please feel free to make posts about other grievances based on your understanding. I’m all for them buffing other underperforming builds, but I cannot talk about them knowledgeably. I leave it to the experts of those.

You scroll the video you share to 3:10, there is excel sheet showing a multiplicative Bash cleave has 11x damage while additive is 1x. All tempering manual is additive damage, only this is multiplicative, this is clearly a bug just Blizzard do not admit this like how they said the Ball lightning change was tooltip update and patch it next season and called it bug.

Blizzard will not buff 30 underperforming skill just to make FO strong. This just need to bug fix Bash, thorn, rogue victimize, nerf the golem and rapid fire all skill are on equal foot again. This take much less effort, and avoid the power creep like in the previous Diablo game. I do not want to play a game which all skills do hundred millions damage against trillion HP trash mobs. This just comical, and the server will lag when as it cant handle too many zeroes. I already experience lag playing the higher level PIT.

Hey Barbarian friends - Pull up a chair. It's story time.

Bash is still multiplicative and the notes are being updated.

Nothing was changed for this and was actually an attempt from the team to fix a tooltip issue. Fixing this tooltip issue caused a multiplicative scaling issue…

— Adam Fletcher (@PezRadar) May 24, 2024

You realize this is PR post as social media has lot of video concern about bash nerf? If the tempering manual is not questionable why there is concern of nerf in the first place?

And he mention multiplicative, have you read the Bash Cleave tempering manual before? It says +150%. Plus is additive, why Adam Flecther say this is multiplicative? Isnt clearly show the it is bug in their programming ?

Because you haven’t seen the bash cleave manual, I can tell you the only way this Bash cleave is multiplicative damage is it use its own damage bucket like the vulnerable damage before the change in season 2. This is clearly not intended and programming bug.

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You refuse to acknowledge what devs and Adam have literally said publicly. I don’t even know what to say any more. The in-game tooltip may not have been updated properly, but they clearly stated that Bash, as it is, is not bugged. If you have trust issues, that’s your problem, not anyone else’s.

Regardless of what you want, you’re just being emotional and not going by facts.

You are the one emotional and refuse to acknowledge fact. You just need to read the patch note of season 2 about Enhance ball lightning and compare to the patch note of Season 3 for ball lightning bug fix which they acknowledge it was a bug. There is already a history on how the developer hide the fact of bug they introduced in the skill tree.

Because you don’t play a barb, you not aware the way bash work is to use a core skill Hota barb to hit the enemy first to generate the buff for bash. Bash as a generator basic skill do more damage to a core skill Hota, which most player already consider this as abnormal and you refuse to see the fact due to your emotion.

You need to play more class before make comment, please.

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Where’s the evidence of this? Please be rational and exact in your argument. I’ve quoted PezRadar as evidence. Where’s yours?

The evidence is already in the first season 2 patch note and first season 3 patch note. Everyone know about it, and you can read yourself.

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That sounds avoidant. If you’re so confident that they are evidence, quote them. If anything, I recall devs openly admitting that BL is bugged in S2.

diablo-4-season-of-blood-2-patch-notes

Fixed an issue where the tooltip for Ball Lightning would erroneously display damage factoring in Attack Speed with the Enhanced Ball Lightning upgrade. Fixed an issue where the Enhanced Ball Lightning upgrade tooltip incorrectly displayed damage based on your attack speed.

This is the season 2 patch notes, the dev like to call error in programming as Tool Tips error. Like how they call Bash cleave is tool tip update in recent patch. They only openly admit ball lightning was bug before the season 3 started although the community already point out it is bug long ago.

I need sleep now, don’t want to waste time argue with 73 post player as you are continue in denial as there are so many evidence in patch notes. Bye, no more reply.

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Fun until you realize you are playing Sorc. I had high hopes too.

I’m not denying anything. You’re denying an official statement made by the devs. Anyhow, I don’t see how what you’ve quoted invalidates how devs admitted that BL is bugged. They made an open admission and fixed it.

What you’re arguing is that they’re both tooltip bugs of similar nature, so they must do the same thing they did with BL.

However, in case of Bash, they openly admitted that it’s not bugged. There was admission of a bug in one case and admission of a lack thereof in the other.

I do not see a parallel here.

You’re speculating that the devs are lying, but I’m not so sure. Would they lie so publicly?

Yes, not only that, you need them to increase your damage related Aspects while other classes are full nuke right of the starting line, very annoying.

Did you see Adam Fletcher wrote that Bash cleave tempering is not bug? They are very careful in putting words in their statement. You are just a naive kid.

Resorting to insults, now are ya? Letting out your inner child? Or are you one? Or just a maladjusted boomer?

Re-read the full post of PezRadar:

“Hey Barbarian friends - Pull up a chair. It’s story time. Bash is still multiplicative and the notes are being updated. Nothing was changed for this and was actually an attempt from the team to fix a tooltip issue. Fixing this tooltip issue caused a multiplicative scaling issue which we experienced internally but no one else actually saw. We fixed that issue, but it accidentally landed in public notes. We are updating the notes to reflect this. Bash stays the same (and is still multiplicative). You may now continue shouting at the minions of hell and not about Bash.”

“Nothing was changed for this and was actually an attempt from the team to fix a tooltip issue. Fixing this tooltip issue caused a multiplicative scaling issue which we experienced internally but no one else actually saw.”

As he said, there was a bug internally that caused Bash to be too strong, but that was “never [experienced]” by players. Bash is working as intended.

Rod Fergusson was on Raxx’s stream and clarified this point too.
He doesn’t refer to him clearly in the video, but the point he makes stands and is very much in line with Pez’s:
https://twitch.tv/raxxanterax/clip/PunchyCrazyMetalDxCat--jcxtl2eO3n0ZLjn?filter=clips&range=7d&sort=time

If Bash gets nerfed, it’s because it’s too powerful, not because it’s bugged.

If that flies over your reading comprehension, good luck in life. You will need it.

Read his post again fanboy, he neither admit Bash cleave Temper is bug or not. Stop wasting time making long posts as everyone in the forum knows the bash cleave .would not be the same next season.

I even quoted it for you… Dude, I just feel sorry for you at this point. Good luck, lol.

I even quote for you, I am so sorry you are D4 superfan and still so blind. There is no statement about the tempering cleave is bug or not. You don’t even understand a tool tip with + is additive, not multiplicative. Admiting Bash is multiplicative is equal to admitting this is not intended as per design.

“Hey Barbarian friends - Pull up a chair. It’s story time. Bash is still multiplicative and the notes are being updated. Nothing was changed for this and was actually an attempt from the team to fix a tooltip issue. Fixing this tooltip issue caused a multiplicative scaling issue which we experienced internally but no one else actually saw. We fixed that issue, but it accidentally landed in public notes. We are updating the notes to reflect this. Bash stays the same (and is still multiplicative). You may now continue shouting at the minions of hell and not about Bash.”

“Nothing was changed for this and was actually an attempt from the team to fix a tooltip issue. Fixing this tooltip issue caused a multiplicative scaling issue which we experienced internally but no one else actually saw.”

Just wait the start of season 5 patch and see how the bash is going to be changed. No point to keep repeat this issue with you kid. Bye

How is bash not bugged all the tempers are multiplicative instead of additive? Build does a gazillion billion dmg.

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What the hell is this nonsense? There was a bug that never actually bugged? IS this some 1000*40%=1040 logic?

IF there is a bug that never happens is it even a bug?

Is Bliz also saying a tree in the forest that falls doesnt make a sound?

I am at a loss of words with this level of rediculousness.

What the hell is going on here with this bash is fine nonsense???

Wow just WOW. Unreal stuff from Bliz as usual.

Are they really saying oh its just a tooltip thing Bash is fine?

You got to be kidding me.

:man_facepalming: