During phase 2 the camera keeps centering on Mephisto leashing you to him and making it so that you cannot run away from him. Please review.
I believe it is the transition between phases that used to be cinematics that are causing it.
During phase 2 the camera keeps centering on Mephisto leashing you to him and making it so that you cannot run away from him. Please review.
I believe it is the transition between phases that used to be cinematics that are causing it.
Please actually test your changes before putting out this hot trash. How hard is it to assign people to chain kill this boss so you can find bugs…….FFS for all the money you guys are grubbing for, you would think you could at least put some effort into having a bug free pinacle boss..
I encounterd this bug, and was able to reliably duplicate it. During phase 1, near the end of his health, when he goes into the air, and then throws the swords at you. The camera focuses in on him. If he insta dies the moment he comes out of that (the poisons I have on him do it), it instantly phases to the 2nd phase and the camera stays locked on Mephisto. I got this to happen, ever time I didn’t push him before he went in the air. So this most likely has to do with the cut-scene skip they added and killing him while he’s in the air.
WTFFFFFF
i am in point of view of mefist are u effin real ?
my camera acting as ME was the mefisto lol
who testing these bugged patches
Same issue, the fight is unplayable if you kill meph P1 while he’s in the air in P1
It might be because of DoT damage that can still damage mephisto while he’s doing Christ air
Same, really stupid - cant complete season journey with my spirit born Dot build because of this bullsh*t.
This has been happening all this season, if he dies to a DOT while he’s in the air at the end of Phase 1, the camera will stay locked on him for the rest of the fight in P2.
https://youtu.be/XZ2MJ0TAypo&t=56
Workaround is to kill him faster in Phase 1, or anticipate he won’t die to dots and wait for him to land in p1’s last phase.
Blizzard still needs to fix this though -_-