Came back to check on progress

And i am pleasantly surprised by the vast amount of improvements and quality changes. Gold doesn’t feel like its non existent, loot pours in and actually has good items now, and im not porting to town to shop for upgrades. Skills work better, season mechanics are fun but progress is a little slow but thats ok i guess. So far my only gripe is that god aweful tempering system. Ive had four good items drop (not just 4, just these 4) that when tempered rolled the same 1 in 3 affix 7 times in a row… Its the worst system I’ve seen to date. Two of those items i scrolled and low and behold, 1 i tried a 1 in 4 chance temper to get and failed again. The other i dropped to a 1 in 3 for ultimate damage and again failed. For gods sake just accept it was a bad idea and isn’t worth fixing by adjustments but instead fix it by changing the mechanic. Just allow a menu choice and allow 2 rolls of the same stat so if you if hit low you get another try, if you hit mid its a gamble. Einsteins definition of insanity is to continue in the same thought process expecting a different result despite empirical evidence to the contrary,End the madness or ill be forever listening to pink floyds “Another brick in the Wall”. Lets get off auto repeat and play “Tear down the Walls” !!!