Burning Rage Aspect needs a Buff

The aspect that deals burning damage while berserking needs a major buff it deals 870 flat damage in a very small radius every second. The radius needs to be at least doubled while the damage improved. Right now it’s worthless against any other aspect.

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It needs to also have this effect:

  • Converts 100% of Fire Damage to Physical Damage

The Physical Damage should scale from all sources. This would also provide a synergy with the Hellhammer as it would convert the Fire Damage on Upheaval to Physical and cause that to scale to respectable levels so it is actually worth a crap to take it.

Andariel’s Visage should Convert 100% of Poison Damage to Physical Damage also in the same manner.

When I first saw this aspect, I thought it was going to be splash damage.

Very disappoint.

I find it very strange that the flat damage aspects don’t scale with or stats. Non scaling effects was a poor design lesson learned years ago by game devs. This is so obvious everybody that actually plays games would have immediately noticed this was a problem during playtesting.

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