Been saying it, give the druids their own version of imbuements. Rabies could be the poison one, with hurricane the nature, lightstorm the lightning etc…
Make them be an acfivatable or passive that hit in conjuction with basic and core/ultimate skills, while inheriting their imbuement property. So if you played shred, but took lightning, you could utilize lightning related glyphs, nodes, and aspects.
This would allow druids to synergize far better, drop a lot of the required but poor aspects/uniques that cripple their dmg, survivability, utility, etc…
Either that or more gear slots are needed cause wasting stats for regen, aspects and uniques and spiritboons to make a build playable = non competitive