When using dolmen stone to make boulders rotate around the player when hurricane is active, running into enemies with the Waller or Supressor affix can cause the boulder skill to end up bugged.
The result is that, when hurricane is active, using the boulder skill does consume mana but does not spawn boulders anymore. When hurricane is inactice the boulder spawns as expected and rolls in a straight line. Re-casting hurricane causes boulder to be bugged again until hurricane ends.
Teleporting to town and back fixes the issue.
Cannot reproduce consistently but it seems clear that Waller and also Supressor type enemies cause this.
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Wrong. I have a clip of this happening to me in the training dummy room. The bug is straight broken trash.
The same happens to me. Many hours wasted on this build and now it doesn’t work.
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Came to check and see if was just me. I’ve had this build before and wanted to use it instead of pulverize, but the bug is making it worthless.
I can confirm that the bug can happen without any interaction with waller or supressor.
The bug triggered for me just now, only seconds after leaving town for a helltide. I killed one enemy pack with hurricane/boulder, no elite among it, and after that I had the bug already.
Would be much appreciated if this could get hotfixed ASAP - started playing this season because I felt like finally playing a druid that revolves around earth/boulder, only to find it bugged.
Please, when are we going to have this problem, apparently it would be easy to solve? Let’s go Blizz!!!
Spent most of my gold committing to this build for it to be broken. Probably going to hold off on playing til it’s fixed.
yup i spend hours to rebuild now is not working for me either !!!
Good news, the patch notes for the next patch (deploying to PlayStation on Tuesday 28, if I read it correctly) lists the bug as fixed:
" * Fixed an issue where Boulders orbiting the player from the Dolmen Stone Amulet could stop doing so indefinitely when destroyed by projectile-destroying entities, such as Suppressor Fields or monster-spawned walls."
Hope the fix is air tight and we can finally get back to bouldering!
Hi Devs, In the last season, the boulders were not destroyed by monster-spawned walls. For the suppressor fields, it wasn’t destroyed either. It simply just doesn’t hurt the enemies inside the field. Right now, I lose all boulders and have to recast from zero which can get destroyed right away once they touch the walls or fields again. This makes the build unplayable for high level content. Can we change back the behavior?
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