Bosses should talk less

Something has annoyed me a lot since Diablo 3: there’s talking everywhere. Why so much talking? In dark times, people wouldn’t talk that much—they would just survive. When you’re trying to survive, you don’t sit around chatting. You hunt, you search for food, you look out for enemies, you find shelter. There’s no time to say, ‘It’s a nice day, Bob. What should I do today? Maybe my aunt needs flowers, maybe I should visit the shopkeeper… Oh, and did I tell you about the time I met Belial, a big demon? He told me there’s a fine line between reality and illusion, that maybe everything is a lie… So we talked about reality versus illusion for two hours, then had some tea—nice guy, despite appearances.’

It makes me dread the upcoming expansion. If bosses talk like that, we might end up with another talking Diablo. Even if what they say makes sense, they speak like a nine-year-old child instead of a 3,000-year-old entity. It reminds me of bad movies where the villain talks for hours before finally taking action. Stop talking—just act.
Growls OK - Chatting NOT OK

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FLATTEN !!! TENDERIZE !!!

Queen Of Filth screaming in PoE2 - Awesome :laughing:

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I remember a Diablo 3 announcement trailer before its release. We saw a deep level of a ruined church, and then we heard a loud growl. The walls and ground trembled, and a massive, badass demon—taller than an entire floor—appeared, fulminating with rage and growling. That was awesome. That was a boss. He didn’t talk, didn’t want to talk—he just wanted to kick some a**.

Unfortunately, Diablo 3 didn’t keep this idea. Instead, it turned its bosses into chatty villains, talking way too much. I don’t want to see the same mistake in Diablo 4. Make the bosses great again.

This! Thank you! Finally somebody says something! It gets so annoying after a while.

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