I play a melee sorc atm…so far almost every boss mechanic was just "step out of a circle every 15-20 seconds, spam all DMG skills, activate a defense skill here & there and nothing else.
While playing range it was the same, just combined with a dash from the boss inbetween.
Not going to lie, the most challenging fight I’ve had in this game as a Barb was in a cellar with two Hellcaster (Hellcaller?) bears in Act 1. If I got caught out of position, a mob of 6 bears would nuke me.
The range bosses are a pain though. It feels cheap, but I’ve just made sure I have thorns.
Edit: I should add I’ve been playing WT 2 since launch.
Ye for me the same…the most challanging fight has been some random encounter with Elites (WT2), even died sometimes here and there to certain Elite/Trash combinations.
Boss fights on the other hand I just have to stay there and spam my attack buttons…with a good timed defense CD you don’t even have to dodge the circle every 20 seconds but I do it anyway to not fall asleep during those encounter.