Body size customization?

So, didn’t really see anywhere else to suggest but could it be possible to please add body size customization to the final? Maybe its too late, but personally I’d like to play Druid. Some may find it irrelevant or funny, but in most games I play, I enjoy adding some immersion of myself in the game. Being a chunky Druid just kind of kills it for me, as well as, in general it feels like a joke.

Ofc Diablo is its own world and game, but does evvvvvery Druid (or any other class tbh) have to be the ONE size. Seems a little silly theres only one specific body type for each class. Just my two cents, hate it or love it. Just feels there would be more diversity in opening up the classes to having different body sizes (specifically Druid for me).

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Really? There are dozens of threads covering this already. :frowning:

You didn’t get a “search” symbol showing you just how many threads about this body size issue? :frowning:

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about every topic about druid size talked about it.

but that being said it’s too late , way too late.
if there’s any chance of it being updated it would be during an expansion release.
the game release is next week.

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surprisingly i didnt, sorry for the duplicate :sweat_smile:

no problem i’d say, many simply make duplicate while knowing about it just to be “OP” or to have their messages in first and make dozen of topics about the same topic, in your case you simply didn’t knew :stuck_out_tongue:

that being said , sadly i’d say it’s a bit too late for release , but who knows in the future ?

Game is zoomed out enough to where you can barely see your character for a majority of the time. Size doesn’t matter.

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Not needed at all in this game.

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I still really don’t see why it’s an issue tbh. You’ve never had people argue “why is the Barb muscular? Can I get a skinny Barb?” - I guess because being fat is seen as a negative it’s something you want to avoid, but you can happily assume you’re muscular even if it isn’t true because it’s positive?

I just find it odd that I’ve never seen anyone complain about body size options in D1/D2/D3, but as soon as there’s a single fat class it’s suddenly this huge deal that makes the class entirely unplayable for people

It’s probably not going to happen, though. You’d need like 4 options for each class (Skinny, medium, fat, muscular) and then to also make every piece of armor for those classes fit on all four body types, making sure that they all look good still, there’s no clipping issues, etc

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well the issue to me is how realistic do you want it to be for those that want representation.

im all for different body types and stuff being able to be chosen but it seems to me people want large overweight people to be as athletic and spry as the person that is clearly in shape and actually able to fight for 20 min straight and run everywhere and whatnot.

sliders would be the real preferable way to go about things if you want to have inclusion of different types and it would be a choice of what you want your character to look like.

i actually like playing characters that dont represent my own body type. its a way to roleplay being something else. but i understand some want to have their char look like themselves and that is fine too.

the key is choice.

without it you get threads like these.

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I would say this is a different point to what the OP is making, but it is a valid point

I think the reason that your issue doesn’t make much sense though, is… this game isn’t realistic. It doesn’t even remotely attempt to be. It’s a world filled with demons and magic. How does a large overweight person run around and be athletic? I dunno, probably in the same way that the large overweight person can turn into a werewolf, it likely has something to do with their powers

How can the necro run around for 20 minutes straight, rolling and avoiding attacks when they look like they haven’t eaten food in 3 months? They should be barely able to walk, maybe even entirely bedbound

ya i agree.

im just saying if the clamour is to be more realistic in adding people of variying sizes and stuff why wouldnt the game they want that in be more realistic?

youre right though d4 isnt realistic in that way.

still though all this could be solved with a body slider or just more sliders in general.

the more robust your char creator the easier it is to get past the inevitible posts and complaints that people on both sides have.

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Everyone must be represented, unless you’re a healthy individual.

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like my necro looks like it was born from a mom that did drugs and hes somehow throwing out bonespears from nowhere and can run around for hours and stuff so i mean…

True, it would just be a lot of work on the Devs end I believe. Imagine they add 4 body size options (Skinny, average, fat, muscular) for all 4 classes. You now have to go back and re-adjust every armor piece in the game to work on these 3 extra weight classes, and that’s assuming you just had 4 options. If it was an entire slider it’d likely be even more effort than that.

I don’t think it’s the worst idea ever, but I do think it would be a huge waste of dev time just to appease a few people who “don’t want to play as a fat person”

naw i dont think its only people that want to not play as a fat person i think there are people that would like to beef up their char to look a bit more healthy or whatever.

plenty of aaa games are made with sliders and the dev time it would take and with the gfx people it would take would be a worthwhile addition to the game.

also it would be something that would tick the dei thing unless that means forcing people to play as these different things and not just giving the choice to play as what you want.

that would be a whole nother discussion though.

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I mean… if you go back to diablo 2, I would imagine it’d be real hard to find even a single person complaining about body sizes. At least personally, I’ve never once heard that complaint, and from googling it for a while, the only things that come up are either a difficulty slider, or discussions about body weight in Diablo 4

It’s never once been an issue in the Diablo franchise, until now, when a single fat character was added. We went from literally 0 threads or complaints about it, to multiple threads of complaints every single week. The fat aspect is literally the only issue

Now, would other people use this slider if it existed? Yeah sure, hell you might even get a few people who want to make their character fat. But the fact remains that this was not an issue until now

We’re talking about a game in which you generally view your character from relatively far away, at an isometric angle, covered in body armor. Personally, I don’t think being able to adjust your weight really adds much to the game. It’s something you will see once during character creation, and then for 99% of the gameplay you’ll never consider again

It makes more sense to add this kind of thing for a game where you see your character a lot, especially in more close-up scenarios, ideally with no armor constantly blocking their looks

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i agree and disagree with your post.

i would agree if there were no ingame cutscenes that showed closeups of your character or the armor somehow completely blocked the shape of your character so it wouldnt matter, but that is not the case fully.

like it or not people like certain shapes or body types and naturally gravitate to such shapes and symetry . weather its a biological thing or whatever is for sure up to debate. it does however exist.

having a slider for people to get closer to their personal ideal shape is perferrable to being forced into playing something that isnt visually appealing to them.

I mean yeah I don’t entirely disagree with that either. Is it “preferrable”? Sure. If they could add 75,000 customization options into the game, thousands of hair lengths, colors, arm length, shoulder width, etc etc (including body weight) with absolutely zero dev time? I’d say go for it

I can spend multiple hours on a character creation screen messing with these settings, deciding upon what name I should use for each character, etc

I just don’t think, at least for Diablo, that it’s all that relevant. Yes, there are ingame cutscenes. How many hours of cutscene footage do you think we have in this game? Maaaaaybe 1 hour, at a push? Compared to the ~35 hours it takes to beat the campaign, or the ~150 hours it takes for a completionist run. That’s 1/35 in the best case scenario

Personally I don’t think it’s worth the dev time to try and add something that isn’t really “content”, for something that you’ll see for less than 1/35th of your time playing the game. Not to mention that adding body sliders doesn’t fix this issue, either. There will always be something that people want added in terms of customization

It used to be that there was no customization. You wanna play a druid in D2? Okay, well here’s this 1 character model, with this 1 gender. Now we’ve got gender, face variations, skin tone, eye color, hair styles, facial hair, hair color, makeup, jewelry, markings. Now they also need to add body sliders, which means they need to adjust every armor/weapon model in the game?

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ya but they already added all the other customization couldnt they add like 3 or 4 body presets as well?

doesnt have to be a full blown slider just 4 presets.

they already put in the dev time doing all the other stuff why not go just a bit further?

now im not saying add it to the game nooooooooooooooow or anything like that but maybe give the option in the first expansion or something.

like i said they dipped their whole foot in the water, might as well dip their leg in.

It’s a completely different thing to adjust body sliders though. I mean, out of all the customization options they’ve already added (which is 10 different categories), only 2 of those 10 categories effect how armor interacts with the player. Whether you have red eyes or blue eyes, it’s irrelevant, the amount of effort put into that is minimal. You don’t have to adjust any armor models or how those models interact based on what color your eyes are

The only options in the game where you would have to do that, is gender and hair styles. For gender, it’s pretty likely that you’d have to adjust armor for each gender. That’s 2 options. For hair styles… I can’t login to the game and check, and from youtube videos it’s kind of hard to tell how they handled the hair. It’s possible that they needed to adjust some things so that hair doesn’t clip, or maybe they just make hair invisible whilst wearing a helmet. For arguments sake, let’s just say that they didn’t have to adjust things for hair styles. This means that you’re left with 2 adjustments for armor: Male and female.

Now, by attempting to add 3 body sizes for each class (which is what, at minimum, is being proposed) you would also need to do so for each gender. This takes us from 2 adjustments (male/female) to 8 adjustments (skinny, medium, fat, muscular for both males and females) - this would be quadrupling the amount of adjustments needed for every single piece of armor currently in the game, and every single piece of armor ever added to the game. Just so that a minimal amount of people don’t have to play as a fat druid

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