Rupture.
Go ahead and roast me if u like. I have extra points in RL thick skin (ha).
Backstory:
I play a survival HotA build (as i call it) influenced by a player posting here by the name of Yliche. (WHERE U AT YLICHE, NEED U) It was amazing for clearing the tougher content/pushing. I utilize lunging strikes over the dual weild basic, as it provides extra mobility, and appropriated points from dual weild passive to 2h elsewhere. Great defenses… Great damage too.
Then the patch happened.
Post patch, but still pre season, I was able to still steamroll through NM content set 20+ levels higher than me.
That being said, My plan was to roll this build into S1.
So i come across the rupture unique before and tried some different things but ultimately joined the band wagon consensus of it being sub-par/inefficient/sub-optimal/not as good as (X)build, etc. Yada yada
Now, in S1 i have come across it again. The sword had some monsterous dps on it compared to what i was picking up otherwise, so i equipped it for the time being.
Then i got bored. Lets check rupture out again.
I’m specd with your typical shout hota build. You pop 3 shouts in order and start lunging and hammering. Repeat.
-U keep wrath on the side for your “oh $#!+ cant move” button.
I dropped the wrath off the hotbar and placed rupture there.
HotA technique is to tap mobs and do a quick kite to orient the masses to kinda of get in a line. (Imagine a bunch of kids at recess when the whistle is blown and they all run to get in line by the teacher). Once they are semi grouped, you drop the aspectd hammer.
Using this same technique you apply a rupture. It creates the blood pool. The little kids all in line walk through the bloodpool.
Everybody, EVERYBODY gets hamstringed.
EVERYBODY. Its beautiful. ITS SO EFFICIENT. You kite them right through it.
Then SMASH with all the +to CC +to SLOWED +To BLEEDing etc.
I need help theory crafting. Theres something here.
This has NO points towards rupture. I REPEAT this is a HotA build with lunging strikes. Simply using whatever skill point value that comes on this decently powered(dps) unique sword.
Take into account post batch blues. This puts BLEEDING and HAMSTRING on everybody so efficiently its mind blowing.
We can drop 2 hand sword technique and beserk ripping and apply that somewhere else. Theres so much else… stat prioritys etc. I really feel theres something here.
Ive incorporated accelerating and rapid into the build and then we have hearts now increasing attack speed. It helps HotA build with fury gen and lungeing strikes, and amzingly helps timing of rupture.
I see high NM pushing where we drop a blood pool in a doorway and attract mass pulls through it and be waiting on the otherside lunging and hammering.
Anybody have any legit input?