Blizzards Priorities

Blizzard I think you have your priorities out of order.
You will overnight hotfix “loot caves” yet Necromancer’s Paragon Boards are still bugged? The Legendary node for minions doesnt even work. They are legit placebos. And no this is not me over-reacting, its the truth.

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The priority is clear pristine: make a lot of money. And they are wining.

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But wouldnt they make more money if players were happy? I mean I would be willing to spend more money if they did crap right.

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They gave sorcs a glyph that cant be used amywhere

Seems throwing a lot of money into marketing makes them more money than keeping the current players happy.

Is the sad truth of development in AAA, I am sure many devs of this project are passionate about their product, but upper management only wants one thing, no matter the cost.

I’m sure it’ll be fixed within the first year. This is Blizzard btw there is the notorious ‘Soon’ they always dish out. If you don’t know Blizzard is notoriously pretty slow about fixing certain things. I think there was a bug once in WoW that took a few expansions before it was ever fixed.

Some things are much easier to fix than others. Changing mob density is much easier, relatively speaking, than fixing larger scale bugs.

So some things take much more time than others. Easy things get put in with hot fixed, big things get fixed with patches.

Not that your care, you just want to be mad.

Oh I am not mad. Im so happy that this 70$ (not including tax) game has a WHOLE section of a classes end game mechanics not even function! I love paying to Beta test a game that took 10yrs to make. Blizzard Polish baybeeee.