…at the end of the day, there is a large amount of unnecessary clicking required to perform basic, repetitive tasks. Most times I’m at a vendor I want to sell all my items. I either have to click individually on each item to sell it, or toggle the item to scrap it, which also requires multiple clicking, then scrap all. A button to “Sell All” would be nice. Obviously if the item is tagged, it should not be sold. It would also be great if you could scroll through ALL items sold in a particular session with the vendor in case you make a mistake, so you can get it back. Very frustrating.
Same applies to moving items to inventory. “Move all” would be so quick and helpful, whether to or from inventory.
When upgrading gear or changing affixes, or any similar tasks, why does it require 3 clicks to perform the action? Should be 1 click.
The new ability to reroll a stat on items when tempering at the blacksmith is great, but why is the button to add another roll way at the top of the UI, instead of beside the button to roll again?
These repetitive behaviors are causing unnecessary wear and tear on my controller and my hands. I’ve blown through 4 elite controllers and 3 regular MS Xbox controllers. That is a ridiculous amount of cash to burn through in 10 seasons. Close to $1K CDN in less that 2 years. (I used to play exclusively on the PC however the gameplay was even harder on my hands and I had to go for physio for 3 years.)
I’ve started buying the cheaper corded controllers to keep costs down but if game design was more intuitive, then I don’t think this would be such an issue. I doubt the devs play the game enough to experience these frustrations.
I stopped playing D3 for ages because the repetitive actions required to sell, rework, upgrade, etc. were just so unnecessary. It feels like Blizzard and Microsoft are in on this together to force people continuously wear out and replace their hardware.
If they had to cover everyone’s medical bills I bet they’d find a better way to navigate through all these actions.