Blizzard please make prioritizing enhancement for solo vs group play

SSF solo play vs group play is an issue that has yet to be fully addressed. And it is almost like the gap between the rich and poor in the real world.

The rich gets richer, the poor gets poorer. People playing in groups are swimming in Ubers while people playing solo are struggling harder and harder.

Before you ask, people in group doing rotas don’t get a higher drop rate, however, because they get 4 times the kill in therefore, they have 4 X the chance to obtain an Uber compare to a solo player.

Not to mention solo player needs to grind everything themself.

Please buff solo play like an idea LE had, to allow solo player join a perk system to enhance drop rate.

Thank you

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