Blizzard and software engineering

Blizzard Game Studio as whole:

Lore and storytelling: TOP
Animation, sound and effects: TOP
Art and visuals: TOP
Software engineering: lol

How on earth do you find yourself having repeated dupe exploits 2 seasons in a row? Some of the exploits are so jarring it’s mind blowing. Socketing seasonal gems in eternal realm with all wrathful gems? Besides that, which genius thought that it’s a good idea to load another players entire inventory into your own gameplay memory, as a means to validate item integrity? Holy smokes, it’s so bad, it’s just red flags all over from a scalability standpoint.

Get a real software engineering team, don’t let it ruin a decent product ffs. Maybe Microsoft acquiring you all will get some quality back in, sheesh what a joke.

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They’d have to pay at least industry average to get a good team in place. They used to be able to swing it off the blizzard name alone but with how’ve they’ve tarnished the name over the past decade, people don’t WANT to work at blizzard so they’re definitely not going to for lower than industry average pay

I know very little about software engineering, but from what I understand they’re using a modified version of the engine they used for Diablo 3. So it still has a lot of the core programming in it that also caused various issues in D3. Also why they can copy+paste the same code from D3, which is why we have the stash issue. Again going off of my limited knowledge and what various people have researched, take this with a grain of salt.

With as many problems that have cropped up it almost seems like they just need to scrap it entirely and make a brand new engine. Granted they would never do this, so now we have problems like these popping up every major patch.

they had the respect of people back in the days. ppl would dream about working for blizzard. you’d hear wild things like “hell i’d work for them for free just to get a foot in the door”.

times change.

The inventory loading EVERYTHING from EVERYONE is a joke. When other players walk passed me in town, it makes the items I’m comparing flicker on and off screen, gives me a headache

As a software engineer myself I do agree that developers need to take accountability for the code they are putting out but in a business like Blizzard, they have a QA department that is responsible for testing and approving builds.

they have a QA department that is responsible for testing and approving builds.

That’s a bold claim

My friend’s brother works at Blizzard as a QA tester… what else do you need and no I’m not gonna tell him that he does a terrible job.

The truth is people don’t care why it isn’t working or how it needs to be fixed. They just want it fixed however the heck it has to be.

i literally care less about the dupes than i did of the shakogate BS and spoiler alert: i really didnt care at all about the shakos.

this game has so many issues, fixing dupes and exploits in a single player game is hardly something that gets my jollies going.

My brothers dream job growing up was to become a wow gm because of all the cool stuff gms used to do. Time definitely change