Bleed Augments?

Can someone please explain to me why Pressure Point and Expose Vulnerability are listed in the Bleed Augment tempering? Is this something that is done to increase chances to brick items for bleed builds? That is the only thing that I can think of since it feels like normal logic and practice here. Correct me if I’m wrong, I am more than welcome to discussions to help me better understand, because this is bothering me.

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You have to understand when it comes to Blizzard logic, everything goes out the window. Don’t even get me started on their math, that’s a whole other can of worms.

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would like cut to the bone passive and i really think rend and flay should be switched rend should have duration increase and flay should have a cleave

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