You are not alone the only suspicious thing I see is that software driver that controls the physical plug for my very fast storage experiences latency just before the disconnect:
same. no visible bottlenecks on my PC. the game’s running just fine otherwise, no problems in any other games either but this garbage is unplayable
literally every third teleport or so crashes everything, and the more players are around the area where you’re teleporting to, the higher are the chances. i almost never crash when going to ked bardu, i crash almost always when going to the tree