Biggest Long Term D4 Issue noone is taking about

Hey Guys,

Maybe im alone on this topic but I feel the Legendary Aspect system ruins almost all of the reasons I have to play the game.

Here’s Why


TL;DR Version: Aspect System removes 90% of the gameplay required to build your character.


In D2 you semi/plan your build, play the game, and rather spend hundreds of hours farming for specific items to define your build, or randomly out of nowhere you get a semi/bis weapon/item/rune that makes you rethink your entire strategy and take your build off in another direction. Either way the gear you find defines your experience and the amount of time you play the game. Not even talking about Min/Maxing. You could do hundreds of not thousands of runs of something and never see the item you want. Not super casual friendly. (good thing tho) Potentially hundreds of hours of advancing gameplay.

In D3 you boost to max, get gifted a free set that 10x how strong you are, then you spend maybe 30 hours farming out paragon or the set/items you really want. Then make a choice… quit, or start pushing GR, Primal farming, speed farming, conquest, seasonal journey, make an alt etc… not the best and it got old after a while. Much more casual friendly. (sorta getting stale and not so good anymore) 40ish hours of advancing gameplay then a long dull grind.

In D4… You beat the campaign in roughly 10 - 20 hours. And then INSTANTLY get BIS Legendary aspects for every slot… (the skills not the roll/stats on them) You skip the entire D2/D3 process of farming/trading/grinding to find your Specific build defining items, and jump straight to the math game of min/maxing stats. Beyond casual friendly just straight braindead and boring. 20 hours of gameplay and then a hard wall of almost nothing.

The hype feeling you get in D2 when that Set/Unique item hits the floor is overwhelming, and it feels great the anticipation of knowing what it is. I often would TP to town instantly just to go identify (at least early on… 100000 mephisto runs in and ya the hype isnt their anymore)

In D4, blinding picking up every single ascended item, legendary, unique feels terrible… inventory filling after 20 min of gameplay feels terrible, Sitting in town scrolling thru items like a excel sheet feels terrible.

At the campfire they stated in S1 higher end gear will be held in Higher Tier NM Dungeons… thats a step forward… but still doesnt fix the underlying issue that this game is about math/min/maxing almost right out of gate since it spoils you with your full build with almost no investment.

D4 is a good game… but I just dont think it has the legs to keep moving, I feel as more people realize this among other things the player population is going to hit rock bottom… Me and my friends played like 8+ hours daily for 2 weeks. Not its rare that 2 of us are on at the same time.

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Uh… what?

Do you have perfect Aspects in every slot?

I’m level 81 and there are still some aspects I’ve only seen once, even though I spend all my obols on Focus trying to get another copy of them. Not to mention how long it’s going to take to farm gear that actually has the 4 stats I want on them.

This is quite literally how D4 works thus far.

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Biggest longterm issue of D4 is that it has no longevity. Sorry but it’s true there is nothing to do for 10 years in this game, especially if people have to do mind numbing content every season again and again.

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First of all only like half the aspects are actually in the codex

Second of all, they are MINIMUM rolls of that aspect.

If you’re playing at a remotely high level you will still need to farm out these perfect rolled aspects to extract them and put them on rares, that you also need to find the affixes you want, on top of those being perfect, or near perfect rolls.

Get to actual endgame and give it a try before complaining

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I have perfect rolled aspects in every slot except a Umbral in my ring yes.

And yes I have all but 2 slots with a 4/4 preferred roll of stats (not all maxed rolls)

But that is all irrelevant as that’s not what my statement was about… the majority of the player bases finish line is Not Max Rolled stats…

Its about D4 skipping the entire process of finding your build defining items by giving it to you all at once. D4 becomes a Min/Max stat game about 200 hours to early in the gameplay was my main point

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The real long term D4 issue noone is talking about…
<<< where the hot chick avatar on D4 forum came from? no sorc model look that hot in the character creation. (that’s why I rolled a necro… and GG :rofl:)

but yea… aspect farming is dump lol, especially when there are so many of them, but so little storage, and how useless the “libaray” collection is from dungeon.

Blizz can learn a thing or 2 from The Divison 2 calibration station… you find a better value aspect… the library is permenantly upgraded to the better value one and you can put it on any piece of gear you want as many times as you want… or at least make dungeon drop specific aspect on some kind of rotation and qualify of the aspect based on the tier of the dungeon.

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I am at end game… im level 97 clearing Tier 70 dungeons… And before you say 97 isnt 100 so your not in end game… legit their is no endgame… and again… this post is clarifying the issue that the game is Immediately about min/max math farming, and not gear grinding in general which is the issue. The satisfaction you get from looting/trashing 1000 rares and finally finding one that 5% more damage is not what the majority player base wants to do… theirs a fine 1% of the population that is level 100 and enjoys playing the math game for power.

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Ok so no endgame… have you cleared a tier 100 NM dungeon? Or defeated T4 Lilith yet? Report back after that

I can tell by looking at only the first 20 of your hundreds of posts on this forum that your someone who just likes to disagree and create drama for everyone on the forums. The above is my opinion, and you disagree, and that is perfectly fine. I’m just sharing a thought/fear for the game in hopes it gets can be improved.

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Codex are great fillers, but are never best in slot powers :slight_smile:

Pics or you don’t have perfect rolls

You’re right. Aspects suck big time.

Building your character should come from the talent tree and paragon board.

No, I don’t just disagree and create drama. I just can’t stand ignorance by people claiming stuff they haven’t yet done, or know anything about. Which unfortunately there is a lot of these kinds of people on these forums.

I have criticisms for the game 100%, but I’m also 150+ hours in and have a level 100 character and am experiencing the thing you’re complaining about, yet haven’t even reached yet.

I’m fully capable of realizing when someone is right, and what are actual issues within the game. I will agree that endgame could have more, but I’m not about to complain about it like it’s a major issue until I’ve actually completed all that endgame has to offer.

Have you defeated Lilith?

Have you completed a tier 100 dungeon?

Have you done PVP and earned the rewards from that?

My character is nowhere near being maxed out in the loot I want, and I still have AT LEAST another 100 hours worth of content I’ll be doing while I’m already at level 100.

lol im not gonna take/crop/upload 11 photos to prove a point to a internet stranger, especially when that point isn’t what this post is about. If Min/Maxing every single stat on your gear is your end game then yes you could play this or any ARPG forever and likely never get their… the point is the game forcing that grind onto you immediately after the campaign because the aspect system removes the loot grind that ARPGs are known for

I’m currently level 81. There are aspect I have never seen before. Then there’s aspect that hasn’t drop for the pass 30 levels. This is why I hate the RNG. My build is at the mercy of RNG. If i’m not blessed by the Gods, I won’t even get to complete a build. Let alone finding good affix for those aspects.

You are not good at the game and will achieve nothing when the leaderboard will be there!

Again… none of what your saying is targeted at the point of my post…

The topic is about D4 skipping the gear grind for passives/abilities and launching you straight into a math/min/max grind… What im trying to get across is the 1% of gamers will play/live or die Diablo regardless of its flaws.

The 99% of the player-base wont ever hit 100, wont ever kill Lilith, and wont ever solo a NM 100 dungeon… and towards my topic of the post… its not because the game is too grindy, or slow to level. its because it skips the hype filled gear grind that other ARPGS do by instantly rewarding you with aspects that copy paste on everything for minimal downside.

If I grind out these last 3 levels, spend a few hundreds hours improve my gear by a few % and kill Lilith, and do a tier 100… none of that changes my topic that the aspect system ruins the drive for me to play… again my opinion.

I want to feel how D2 made me feel when I got my first Shaco, or Grandfather, or High Rune a item dropping/identifying should feel good. Hell even getting my 20th high rune/shaco still hits hard. In D4 around level 60 once I learned the system… the hype of gear dropping almost immediately tanks, it feels like reading data from and excel sheet.

Global drop loot system sucks, aspects suck and the boring stats on gear suck. This game absolutely sucks.

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In terms of purely gearing, I do see where you’re coming from and I do think they could do much more with it to make it more exciting and fun.

Every run is basically just a pull of the slot machine handle hoping you get something good, with no real strategy or way to work towards what it is you actually want.

Oh but don’t worry, in order to get any of that new shiny content to fix the game, you gotta reset and do this all over again.

cuz we hated that in d3, why wouldn’t we love the idea in d4!?