So ive found conflicting info on this: best roll for gloves for Shards. We know that +4 to IS, Attack Speed, and Crit chance are the top 3; would you go for Lucky Hit or Lucky Hit to restore resource as your 4th? For mana, I am thinking that its easier to proc Frigid Breeze with LH instead of the 5% chance with restore resource, but perhaps my thinking is wrong. I also use shared misery on my build.
I would personally go for
+4 Ice shard
Crit change
Lucky hit
5% chance to restore resource.
What use is casting speed if you are constantly running out of mana.
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Forget crit chance, get attack speed. Use the aspect that gives you 48% crit chance if you’re above 100 mana, and stack lucky hit and primary resource gen.
+4 ice
Attack speed
Crit chance
Intel
Use Frostburns and Iceheart Brais