I’m level 80 right now and I ran the 30 portal tier very easily, as well as the level 100 dungeon.
I kill the boss in two or three hits. This kind of thing cannot continue to be left in the realization.
This build should be weakened to compete with many other builds.
At the moment, this build brings a very strong imbalance of power in the game.
I can safely say that a level 100 dungeon could be closed by having a level 60 character. But I was stupid and didn’t check. There is no point in making a new character for this, and everything is clear with this build. Blizzard!
in addition, I’m wearing level 55-80 trash gear.
And not everywhere the right affixes and crafting is obtained.
It’s horrible just how broken this build is!
Actually most builds should be brought up. I could have posted the same thing about sorc too, i cleared a nm100 at level 80 on my sorc solo. It depends how you build out your character.
Oh, no! It can’t increase the damage under any circumstances. Diablo 3 is a case in point. They need to “polish” the already existing worlds and damage for each.
…anyway I do think bash will be adjusted on season 5. I’m not playing bash myself but it does seem odd a basic skill is basically where HOTA was last season.
I think bash is fun. There, I said it. My real question is why was only bash given this? I guess charge and kick also got big tempers (but they don’t also add a cleave effect).
Like it’s so obviously ridiculously overtuned - but to me it’s like okay why can’t sorc frost bolt get like 800% damage and make a big explosion? like, let’s just lean into this and make lots of crazy tempers.
I’ve currently leveled a Dbl shwing DD barb and my next Barb will be a Bash or Thorns as part of my stupid goal of playing trying out as many specs/classes this season since it works with my other goal of owning all Ubers through loot or crafting.
That being said… as always and forever
#NerfBarbs!
Edit: No Barbs were hurt in the making of this post.
Yeah, let’s make all builds OP so that after a week of playing, people get bored of everything because everything in the game goes through very easily. There is no need to be a scientist or have dozens of degrees to realize that this approach is not correct, because it entails the ordinariness of the game such. There will be no point in laboring over anything anymore, as everything is killed with two or three blows. It’s not right. Man by nature loves challenges, difficulties, even those who deny it. Blizzard showed your thoughts on the example of Diablo III and this is what came out. They gave everyone tons of damage, but to make up for it, they started adding more and more difficulty levels. Damn ordinariness. That kind of “plugging” is not right!