If doubling every 3 levels is right than the table looks like the below. A 65k times power differential might go down as the absolute worst class imbalance in the history of ARPGs.
They should just put a warning on the class selection screen when you select anything other than Spiritborn that says something like “Are you sure you want to proceed, the game will be approximately 65k times harder if you don’t select Spiritborn”.
There aren’t words…
Class |
Max Pit |
Relative Power |
Spirit |
150 |
65,536 |
Necro |
114 |
16 |
Barbarian |
112 |
10 |
Sorcerer |
105 |
2 |
Rogue |
103 |
1 |
Druid |
102 |
1 |
|
|
|
2 Likes
What? They are using snapshot? NERF it 
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30 days on what? Aren’t seasons 10-12 weeks?
Less than 30 days to 15th of november, no reason to care about this game anymore…not worth the effort
4 Likes
I’ll be trying that for sure.
Factorio comes out on Monday too
1 Like
Oh let the new class have it’s fun because we all know next season this class will be nerfed into dust.
Then the forum will be full of complaints about those nerfs so on an so forth and the endless cycle will continue
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Thank you for your efforts, D4 Balance Team.
Hello I’m from the future beep boop, spiritborn is a targetdummy compared to paladin 2025 boop beep. May Ah Bulan guide your pit pushing.
Players will quit playing soon when they see Spirit born one shot everything and boring and Other class sucks.
Congrats Blizzard
3 Likes
No it doesn’t. Even if your scaling assumptions are right, all this shows is the relative power of the absolute best build for each class. To get a good approximation of “class power” this way, you would at least need to average the top clears by 4 or 5 different builds from each class. Or make separate charts for top build, second build, etc., and then average those charts.
This actually looks like phenomenal balance at the top end + a new class that they put a thumb on because everyone was going to be playing it and they would have flipped the table over and left if the new class they were excited about sucked. You say, “it was known” but no one outside the company tested SB except for a few hours at level 30 until the press build like a week before the game came out. People were saying it would be the strongest class not because they had tested it and found all the broken stuff, but because they understood that it had to be the strongest class at launch since everyone was going to play it and get angry if it wasn’t the strongest. The balance between the other 5 gives us reason to believe that the SB will be balanced once a few seasons of data have been collected.

Lets us know how it goes. Ill be waiting until the full release when its ftp. I think some of you are once again falling for hype and are in for a big letdown if you think poe2 will have any effect of D4. LE is in far more danger as those two are going for the same type of audience.
PoE2 will appeal to a wider audience than 1.
That’s why they are making the sequel.
Because not everyone likes the disco ball screen wiping sweat lord gameplay at end game.
3 Likes
Bill Gates laid the balance team off. Well, also the story team.
VoH has a 3/10, 2/10, and 5/10 at the 3 user score aggregate sites lol.
2 Likes
Hopefully POE2 has more than 1 meta class/build like D4 currently has 
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It’s more than 65536, because they are clearing those 150 pits in 2-3 minutes. The other class clears in your list are within the skin of their teeth.
2 Likes
Well PoE wasn’t well known for its build diversity but they will have 36 ascendancies at launch for PoE2. So if each one only has one good build that’s room for 36 seasons.
PoE has usually a handful of OP builds not too far from each other, which is already far more than D4. POE2 looking to really spice things up tho. I can’t imagine there only being 1 good build that is 100k times stronger than the rest. GGG would never let that fly in POE2.
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Resolve Stacking SB happily waves
from the very top of the list.
And you are basing this on what exactly?
Every video Ive seen says the opposite.
1.) Passive skill tree hasnt changed much. There might be some help tip, but its still too much for a casual just looking for something easy to understand.
2.) Slower paced combat is not as fun as faster paced. D4 learned this lesson the hard way and did a quick pivot. Players are going to get tired of dodge roll, dodge roll, shoot, dodge roll wtc etc. If it takes forever just to kill a pack of mobs players will tune out.
3.) The boss fights are very hard, which is fine by me, but not a casual audience. They will wipe two or three tines before giving up on the game completely
4.) Still have gender lock which is so incredibly outdated Im surprised they are still doing it. RPG players like freedom at the character select screen, not be pigeonholed to look like everyone else.
5.) Forced campaign with every character. Another outdated concept and MAJOR turnoff. I play campaigns once and thats it. I might do it again, but only like a year later and as an option. Im certainly not doing it twice if the gameplay is the slogfest they are showing.
So, what wide appeal are you seeing because to my eyes POE2 is shaping up to be a game still designed with outdated concepts made for the same old school, hardcore arpg enthuiast. All good, but certainly not something that appeals to a wide audience.
1 Like