Automatic attributes is bad game design

Here we go again. I hate this system from Diablo 3 where your attributes are distributed automaticly. Not only it feels like they think we are too dumb to make our own decisions but it take a lot of build diversity from game.

I would like to invest for example in inteligence to have more mana so i can cast more than two freaking frozen orbs for example. I feel like game is way too much focused on legendary powers to do anything with your character to supplement lack of your choices in skills and attributes.

Btw i just realized, why there are no shields? I cant use shield on sorc?

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The game will give you more mana regen through items and skills later in the game, much like all previous Diablo games.

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Yeah but not based on your character development unless i missed something. I am level 25 and i dont think i found anything to increase mana in significant way. I think not allowing people to decide how they develop attributes they want was simply terrible decision. Its not just about mana of course. I can make same case for block chance with shields vs investing dexterity just like it was in d2. Diablo 2 certainly had some issues with some attributes being not as impactfull but now player choice has zero impact with attributes because we cant manualy distribute them.

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Again, what previous Diablo game had game changing items in the first act? At this point in D2 you’re still chugging mana potions every 3 spells, even if you put all your points into mana. At least you have mana regen built in.

This was basically the tutorial area, they have to leave room for character growth. I expect things will change as you get different items and paragon points.

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Completely agree, most spells are so bad and you need cast multiple of them to kill mob packs. Like the frozen orb its so bad version of D3 frozen orb, has nothing common with amazing D2 frozen orb. At least chain light is decent.

Mana on items is possible on rings but its too little and I hate how my whole character power is only from gear, that trash mechanic from trash D3.

50 willpower gives you 5% mana regen, I wonder if you can even notice it.
50 int gives you 5% damage you can just roll off this useless stat at low levels

I have no idea but assuming there are 1-100 levels of nightmare dungeons the end game will be same trash with bilions of damage and tens of thousand of main stat. They learn nothing, its so sad. Same stupid end game as D3

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Am I understanding this right??.

You guys are crying because…things aren’t dying fast enough?.. Bro it’s a beta… with restrictions… and a world that levels with you… and it’s not a full game…if u want to kill faster go to normal torment instead of level two.

You have nodes to empower you basic attack for resource Regen. All classes have it

Another thing you guys are saying your power is from gear… it’s been like this since Diablo 1. There are meta items for a reason… Diablo 1. Windforce… Diablo 2. Enigma and every other meta runeword to make a build viable. Same thing in Diablo 3 with meta items to make a build work…

What are you guys going on about

I swear all these Diablo topics and comments I’ve seen it’s like y’all don’t know anything or watched any sort of Diablo information. U just install beta and hit play… what the…

Jesus this is some low IQ.

Go back to diablo 3 along with the rest of the trolls.

Lol

And just an fyi . U are getting tons of items drops because it’s beta… Blizzard wants you to have it all so u can test builds characters… omg… lol

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You are so wrong what items and mana regen will give you?

In D2 you have mana pots and merc with Insight at low levels

In D3 you have passives for mana at low levels.

DH in D3 can shoot rapid fire most of the time freely, here you shoot 3x and you are done. Same for sorc. Barb is also worse in every aspect compared to D3 twin.

Why would you need it on gear when you have nodes??. For example a node on firebolt for sorc gives mana per hit

Do you read stuff in game?
Or just come here to rant?

Lol. Again this is beta… and your suppose to find good stat RARE items and use the occultist to make your aspect legendary from said rare with the stats you want…

But again if you knew this info… your complaint would be irrelevant…

Read up on things bro.

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Assigning attributes hasn’t had an impactful design for character development since the first Diablo… D2/Lod was overshadowed by runic gear, and charms… character development didn’t matter with attributes… you needed specific gear like a stormshield or windforce for whatever build you were aiming for… attributes what a joke.

Are you retarded or what? If you play lightning ultimate you need play lightning basic spell or it wont work. And that spell give only little mana back.

You should learn more before commenting nonsense.

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…if you are spamming spark or arc lightning. Please delete your sorceress.

Yes I have played lightning ultimate. I’ve done CL build. I’ve done blizzard build. I’ve done frozen orb with two point frost bolt. And I’ve done straight hydra build. And had zero issues with mana.

Trust me when I tell you
Your just uninformed.
It’s okay to be wrong once in a while.
Don’t take it personal.

Read up on stuff before you rant for no reason
Although you are indeed entitled to your opinion

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Feel free to show me video how you spam chain light. and keep full mana, I am interested.

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The thing is you don’t spam. Because if you look at the nodes for shock spells. They rely heavy on crit damage… so either way you aren’t and shouldn’t be spamming…
And if you geared correctly … with the occultist. All your jewelry will have crit damage. And u don’t need to spam and you’ll have plenty of mana…

MAX strength so I carry more gold. Pfff Int…

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But it’s okay I must be lying while I waste my time replying to you on EASY info you can find on a fast YouTube search…

Smh… Lol

You cant compare it like that because disablo 2 had hage difficulties, not difficulty slider. Its not same as difficulty in d3. If we compare level progress, lvl 25 in d4 act 1 would be like stsrt of act 5 in d2. And yes bythat point you have many items which can improve your mana.

Thats the point lol. D4 doesnt have any mana pots so difference is that in d2 you can drink pots snd cast 10 strong spells in row. In d4 you cant.

Really? Because lvl 25 is 1/4of max level. That doesnt look like tutorial to me.

Yeah but thats exactly what i dont like about it. You will have ability to distribute attributes only after you have max level.

No, you dont understand it. Its sabout not having option to make your char as youlike to have it with attribute distribution which leads to other things.

Its not about power. Its about free attribute distribution instead of forced one. Its removing choice from you to soecialize, to have higher mans, higher block or other things. Yes it was always about items. But only partialy, not fully like in d4.

On your part maybe. Its normal to share feedback, beta is for that lol.

? This proves that my response to your previous quote was spot on. Diablo 3 hassane bad attribute system. So why we should go back to it lol?

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At release I wont waste gold on rolling stats on low level items. Thats nonsense.

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Attributes are a joke… you’ll just max health with only enough points for gear.
The way it is now just balances your stat sheet better if you look at materials page but click the left icon. And look at defensive stats as you level up with the given attributes. VS you putting them manually for just health

Dunno I’ve seen mixed reviews on this topic

Doesn’t matter to me really

i played diablo 2 and it was a great game but the reality is for most classes it was insert enough of str or dex to reach a breakpoint for the gear you have the rest is vitality.

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You are right zantetsu, but its far better system. In case of diablo 2 it wasnt just balanced very well as there was no point to invest in energy for example in most cases in late builds.

But it still made sense to invest energy early for higher mana.

Result of what attributes do is better in d4 but it would be best to combine it with manual distribution.

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