Aspect of Berserk Ripping does not stack with Rend

Normally, bleeds don’t stack if it comes from the same source (like using Rend twice) but they will stack when they come from two different sources (like using Flay then Rend). Applying multiple bleeds normally puts more than one number on the enemy. However, Aspect of Berserk Ripping doesn’t seem to do so with Rend. Rend deals some normal damage and then applies a bleed, but only one number appears (and doesn’t seem to be increased even if I crit with the direct damage).

This is pretty terrible since all of the bleed skills have low base damage as it is and Berserk Ripping doesn’t take into account any boosts to Damage Over Time or +Bleed Damage.

That just means Berserk Ripping only apply Bleed on direct damage. But doesn’t over ride other bleed procs from direct damage. I think this is done so the game doesn’t calculate multiple bleed at the same time. Barbarian also have the Two Handed Sword Technique.

aspect of berserk ripping applies on direct damage, the bleed isnt direct damage. it applies on the small portion of damage that rend does. how do I know this?
a 2h with berserk ripping does 60% bleed. plus swordspec 20% bleed. gives me 80% more damage on bleed. thats near 100%. I’ve noticed when I crit big on hota, the bleed is almost as big as the hp that is removed.