a lot of anti d4 people here seem to think the other games available are cures yet still post here after the 2 week honeymoon phase.
i don’t understand why games have to be limited to 2 weeks every 3-4 months, i think this genre needs help. doesn’t matter which game i try and download, i know i’ll be bored in less than a week. (2 weeks is a stretch but i’ll keep it there in case you have 9 jobs and 13 kids)
i’m just wondering if i haven’t received my moment of clarity
Course seems a lot of people go to other games, making all sorts of claims, either coming back to tell us how good the other is or coming back telling us something else but d4 sucks etc.
I asked 2 pointed questions and answered yours. That’s not targeting. But if you think so, you do you.
i already know the answer to this question i was hoping i missed clarity. but i cannot delete the thread so we have to witness the bottom of the pit trolls go on
I mean most Arpgs are as you said rather fast to finish. D4 being one of the fastest.
Its hard to balance i think, personally i wouldnt want an arpg to occupy be for 3 full months. However, a 4 day season is way too short too thats for sure =P
Im currently playing the other arpg a little, cause why not? theres still some time to kill until s8 =)
For the social interaction. It’s a familiar space to them, they may or may not have ‘friends’ they can converse with on these forums, and it’s relatively active all things considered. Not to mention it’s easily accessible from your phone.
I think it depends on the genre honestly. Diablo-like ARPGs at their core are about killing monsters and obtaining loot. The execution is where each one differs. While the other game may take longer initially, both that game and D4 end up at the same point. Where the player is decked out and only has to look forward to small upgrades.
While I agree it’s too fast, whenever D4 has tried to prolong the experience, it’s always met with backlash from the community. This doesn’t excuse their failings mind you, however it does put them into perspective. I personally think the game needs more fine tuning, and more in depth endgame content, rather than just essentially chores to do.
Now are we talking actual playtime or what? 1 week, assuming let’s say 12 hours a day is 84 hours. That’s a lot of playtime in one week. If instead we’re talking about a couple of hours a night, that’s only 14 hours a week, give or take in both scenarios.
So the question becomes how many hours do you have to sink into a game per week, and what do you expect, in terms of duration, from a video game these days? Even back in the day, I didn’t spend 12 hours just playing Super Mario Bros. in a single day. I played a variety of games and swapped them out all the time.
It took me about a month to finish the season journey and I enjoyed every minute of it. I dont have oodles of hours to play every day and I dont copy my builds from the internet. IMO creating your own build is part of the fun. Not copying something from maxroll day one ,powerblasting to the finish line and then complain there is nothing to do.
I believe the seasons in D4 are now designed so that regular players can complete them in 1 or 2 weeks. After playing the game for 1.5 year many don’t want to spend more than that because they have other games to play or just other stuff to do. Casual player will need more time and some of them won’t be able to finish the journey before the season ends.
The season can still be a bit longer for regulars if they want to. They can level alts or even better start the season with a “weak” build but they usually don’t do that. They want to “blast” thought the season as fast as possible. Some of them will even come to the forum after to complain that there is nothing left to do after 2 weeks.
Modern arpgs have moved away from the chase of awesome items, that’s the only thing that kept d2 people playing, to eventually see that enigma or shako
There is actually, it’s been a staple pretty much since launch, with some minor tweaks here or there as seasons have added more aspects, uniques, or mythic uniques. TB has been a solid pick regardless of the season.
As a rogue player that tries TB almost every season I can confidently say it wasn’t solid this whole time, last season it was eh, this season it’s ok and the seasons before that the builder skills did more then the spending skills, almost the case this season to sadly
I agree. D4 has tried to do a different balancing act in the “item chase” where they’ll give you the actual item fairly easy but chasing the “perfect version” is a bit more difficult. I think this still cheapens the end game item chase and loses that big dopamine hit that D2 captured very well. This was also a big part in D2’s item chase but unfortunately D4 is lacking a bit more depth in the item chase that D2 had.
Shako was easy to get and even enigma (jah + ber) was only the beginning of an ‘end game’ chase item. If you don’t know what real end game chase items were 40/15 jewels are a good start.
At what point and what for do you have the need to start an alt character, and did it help overcome a hump on your main (ever)
That’s what the problem always has been, D4 not only discourages people to play alts but they even entirely trivialize them
As for the after 2 weeks probably isn’t the main focus on things either, it’s the way how it works - is it fun to experiment with or it’s an endless grind to increase an already predefined number
I play the end-game. In D3, this is getting ranked on seasonal leaderboards (I’m #3 SSF barb atm :P), in Last Epoch I make alts, craft stuff, and farm echoes. In PoE2 I just logged in for a race a couple days ago. I enjoy mapping a lot. Stuff like that is for me.