There are obviously tons of objective issues with D4, but when I think about it, I’m not sure I’ve ever played a live service game where rather than expanding upon the most successful features, they actually flat out removed it. If you don’t know what I’m talking about, I’m referring to AoZ. Reading through the forum I’ve seen SO many posts saying things like, although people think AoZ was bad (probably cuz d3 grifts are better) they still say it was the best end game content and only thing people really enjoyed doing in d4 so far when it comes to replayability/longevity. I know they said it’ll come back eventually in a different form, but come on lol. Why remove it?
I bet if we could run polls, most people would prefer AoZ with leaderboard than this upcoming gauntlet (challenge rifts but with your own build). Isn’t that kind of wild that the game is struggling so much, the #1 thing people are complaining about is lack of end game, and the only successful end game content in d4 since release is something that was only available for like 6 weeks and then was completely removed?
The real issue goes deeper than that, though, and this is the real point of my post. All of these terrible experiences really just gets me thinking. It’s not actually so easy to say to someone “just go play something else” in 2024. Everyone wants to make money so every dev copies the most successful trends. It’s not just D4. D4 is probably one of the worst, but there’s VERY FEW passion projects these days, especially ones that are a genuine innovation, or aren’t a re-creation or clone of an idea that was already done before. I’ve spent thousands of hours playing games over the years and yet now entertainment (games, movies, tv) as a whole feels more like a waste of time every day for me. Just another thing that was amazing in its infancy but now has been ruined and played out and milked dry.
And sadly nowadays you have way more globally-reaching megacorporations having a monopoly on things and being in control, and the more powerful and wealthy a company becomes the less humanity they have, and anyone working there who does have humanity, ethics, etc, is probably driven to quitting, and those who just want a paycheck just bite their lip. To get any idea approved probably takes weeks and a lot of good ones probably get rejected by people who barely even play the games just based on market trends or common revenue generating traits. And that’s probably just the tip of the iceberg. It’s all just silly.
Maybe some people are younger or haven’t experienced as much yet, don’t have the awareness, whatever, but I think everyone’s gonna reach the point where they realize it’s all exhausting. It’s not worth it to think about or be mentally or emotionally invested. Gaming often feels like a chore. The games suck, the movies suck, and even when they’re good they still suck (D2R good example) because you already know what to expect due to having experienced the same or similar dopamine hundreds or thousands of times before.
Who really cares about watching the 500th Marvel movie? We’re giving billions of dollars for that? Our brains crave entertainment so we feel forced to participate in all of this nonsense but you’re truly better off finding some other purpose to life. Society is rotting. I’d recommend finding natural hobbies which are disconnected from the current modern world, and which are organic and will actually benefit your physical/mental health.
Godspeed and even though I don’t know any of you, I love you all.