AoZ - content for 0.1% of players, where is the content for 99% players?

Yes, I absolutely do. They did the same thing in Wow.

They mentioned in the live stream/campfire to bring your LB sorcs, HotA barbs, etc. and they didn’t expect people to be able to complete all 25 tiers. Now they didn’t specifically say only certain classes will be able to finish, just that they didn’t expect any classes to finish it, big difference.

It’s also experimental content, it’ll be gone by the end of the season. Now we might see another iteration in S3 or even on Eternal Realm but we don’t know yet. Although if you get this upset over very difficult content I’d suggest you don’t play that content. It’s not meant for everyone, and it’s obviously not content meant for you.

It’s not content meant for me either, but I knew that going into it. I played through it just to try it out, got as far as I could, then decided to play something else as I was pretty much done with the game. Plenty of other games out there both online and offline have content that won’t be beaten by the majority of the player base, absolutely nothing wrong with that.

It does seem intentional. Although I agree with you on it being a poor decision. I’m fine with content the majority can’t beat it if it’s just a title or whatever but not character progression like the glyph.

The only reasoning I can come up with for this poor decision is that they wanted to see if the player base would bother with content of this difficulty level. If it’s .1% then I wouldn’t expect this type of content to come back again.