Game is far from dead. All these people saying shacogate killed the game. Do these people all believe their tiny friend group is upset is all the players?
Lots of people (me included) already LEFT and just check the forums regularly in hope of some âgood newsâ being a reason to maybe come back and have a look. I guess thatâs what people mean with âshacogate killed the gameâ - the EXTREMELY poor handling of the situation is a dire sign of the (lack of) direction the devs take.
This is just typical forum stuff. Do you know how many extremely successful, popular online games are âdyingâ or âdeadâ according to their forum communities?
A lot of it is trolling. Some of it might be people who honestly believe that their 10 friends quitting means the entire game is in a tailspin.
Well, nobody in my friends group cares about shacogate. They do have a good laugh at forum posts though. The entitlement and whining about players here at least provides some comedy relief at times.
Still see plenty of people online in towns and honestly, if this whole shacogate thing is a dealbreaker for people in a GAME, Iâd hate to see how they would handle LIFE.
Doubt itâs dead but no one on my friends list is playing anymore. The ones that are coming back for the season have already said they are dipping the moment BG3 drops⌠and that, BG decided to move up their release date right in the start of the first season of D4. If the game was doing so well, they probably would not have done that but this is tinfoil speculation lol.
Forums are just like that unfortunately. Most players donât come here.
theres no endgame to speak of in d4. you get to hell mode and lvl 70 and you see the next 30 levels are going to be the exact same loop of reading rare affixes at the vendor, whats the point? the grind is fun in other games because you have goals in mind while you do it. d2 endgame is fun because of the ITEMS. poe endgame is fun because theres x100 more stuff to do, and theres an ECONOMY. what do you keep in mind in d4? theres nothing except one lvl 100 boss with no rewards. they forgot to give us a motivation to kill monsters
Donât worry that is coming in season 7!
You can do a community poll in here.
Our group of three have left the game 2 weeks ago.
We just waiting for the patch on the 18th to see if we coming back for Season 1.
Iâve already had 4 friends quit the game entirely and theyâre hardcore Diablo fans.
Shakos had nothing to do with it. Except for showing how inept they are. Game was dead before shakos debacle. Was dead when they announced s1 and put out yet ANOTHER patch that did not address a single core issue plaguing the game.
The people complaining about shakos just jealous little kids and typical crybabies.
I have seen this many times. From Borderlands 3 to Fo76 and anthem even d3 itself. No clue why they let it get this far. The problem all these games have in common was not the epically bad release that was the problem. Was the mistakes made afterwards. People with no clue what they doing. And they making it worse every patch.
Game did not need a single mob removed from dungeons it need a WHOLE lot added. Erudu was not OP it was the bare minimum mob density for a dungeon. We did not NM xp buffed at the base. It needed scaling xp based on the level of the nm. But xp should of been a low priority as LOOT should of been the top priority for those dungeons.
Loot itself in dungeons should of changed. As it is most of your boredom from dungeons is that depressing look at your inventory every time you finish a dungeon and are standing at the vendor. Which is both a dungeon problem since you ahve to pick it all up wasting time. And itemization itself we can not have a full inventory every single run to look at.
A game with multiple years of planned content updates that has not even had its first content update and is one of the fastest selling games in recent history - dead at 6 weeks in?
Nah, people are probably just cooling off for the season start and some players will enter a cycle of âcheck the game out every now and thenâ.
aRPGs donât need the playercount to always remain high, they generally have cycles of ups and downs based on the season start date.
Dead games donât have people complaining that they are dead, they just exist without people discussing them.
Itâs basically what happened with D3. A small percentage of people will declare the game dead after this first month and despite all evidence to the contrary (if it is like D3 and doesnât legit die) they will continue to declare it dead. Just look at these forums, you can go into threads where Iâve pointed out D3 sold over 15 million copies beyond the 2 year mark, which is something that can be verified, and they respond, âNaw, died the first month.â
Only the devs really know for sure.
Wonât really matter what anyone here is saying, and Blizzard isnât going to admit it if their statistics prove they fumbled.
Twitch knows. An ARPG isnât a top 10 watched game this month without people being interested in it.
Yes, some of people quit in my guild because of it and there will be no roll back, people already got it. Blizzard said thatâs okay, so nothing we can do about it
Well on the one hand the marketing people arenât trumping up cumulative hours played by all players anymore.
And wellâŚI guess on the same hand but different fingerâŚit does feel more deserted even with the instancing during helltides and peak evening hours.
There is no end game. You do the same thing at level 70 as you do at level 100.
If youâre trying to make this your main game that you no life, this just isnât it. Has to be the most casual dad game Iâve ever put this much time into. No leaderboards and rewards from NM100 and uber Lilith are titles and a mount, thatâs it, so why would run them again?
Season 1 isnât adding new end game content either beyond one boss (maybe an Uber boss but maybe not).
Game is fun but beyond the campaign and leveling experience, there isnât much to offer. Run helltides every hour so you can get upgrades to run higher content that offers no rewards and isnât competitive with no leaderboards.
Most wanting to make this their main game they sink hundreds of hours into has been disappointed. This game is more aimed at the casual gamer dad that plays for 1 hour a day twice a week, not the hardcore gamers that play 6+ hours a day.
You must be quite delusional if you think the number of people that stopped playing is tinyâŚ
The thing is 2 million out of the 10 million that bought the game could be logging in daily, which is a huge loss of repeating players, and the game would still be far from dead.