Last updated on the 14th of June, 2023
A Comprehensive Guide to Minion Mastery: The Best Build Nobody Is Playing
— Prologue —
Imagine this: you’re in the heat of battle, fingers flying across your keyboard. You lay down a curse or two on the enemy, carefully position your Corpse Tendrils, and wait with bated breath for its effect to take hold. As the enemy lumbers towards you, you swiftly apply any additional conditionals and prepare to unleash your ultimate followed by which ever skill you’ve been beefing up. This is it, the moment where all your Aspects align, and you’re ready to rain down a world of hurt.
But then you glance at your mini-map, and what do you see? Those darn Barbarians, Druids, Sorceresses, and Rogues have already zoomed past you! They’re three, no, four packs ahead, gleefully slashing, blasting, and smashing while you’re still stuck in your strategic setup. The reality sinks in: it’s just not practical.
It’s no secret that the Necromancer isn’t winning any speed awards in Diablo 4. With the grace of a sloth on a leisurely stroll, we’re lagging behind, resigned to our fate as the slowest moving class in the game.
But what if I told you, it doesn’t have to be this way? That there’s a glimmer of hope for us, the Necromancers, the misunderstood masters of the macabre? What if I told you that a build exists—a better, stronger build—that can help us keep up with the rest? A build so simple, it requires zero setup time, and has movement speed on par with those speed-demon Druids and nimble-footed Rogues?
An approach that was initially scoffed at, dismissed by the masses as the ridiculous ramblings of an eccentric has-been. But friends, I ask you: who has the last laugh when a horde of minions descends upon your enemies, leaving nothing but a trail of bones and despair in their wake?
Yes, you’ve guessed it: it’s a minion build.
Now, pull up a tombstone, get comfortable, and let’s delve into the art of Minion Mastery: The Best Build Nobody Is Playing—until now, of course.
— Why It Works: Understanding Diablo 4’s Multiplicative Damage Buckets —
Welcome, fellow Necromancers, to the theorycrafting section of our guide—where we’ll dive deeper into the arcane knowledge (convoluted mess) of Diablo 4’s damage buckets. Before we get started, let me assure you that no, we’re not talking about actual buckets filled with blood, bones, and souls of the damned (though that does sound thematically appropriate). Instead, we’re talking about the six major categories that determine how much damage you—and in extension your minions—can dish out.
These six damage buckets are:
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The singular multiplicative [x] Damage %.
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Main stat—Intelligence for our brainy Necromancer.
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Attack Speed bonuses.
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Critical Strike Damage bonuses.
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All additive [+] Damage modifiers.
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Vulnerable Damage.
Understanding these buckets is like unlocking the Necronomicon of damage output. The key is to distribute your bonuses across each bucket, rather than overfilling just one. This is because bonuses within each bucket are additive—meaning they get added together first, and then multiplied between buckets. It’s like a dark, magical math class where multiplicative bonuses are your star students, and additive bonuses are the backbenchers who get less impressive the more you have.
Now, let’s see how our underappreciated minion build fits into these six buckets:
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The singular multiplicative [x] Damage %. Necromancers have exclusive access to one of the game’s most potent multiplicative damage bonuses, upwards of a whopping 240% increase. It’s passive, consistent, and ridiculously easy to miss.
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Intelligence. As Necromancers, we’re naturally gifted in the IQ department. This isn’t just good for lording over the Barbarians; it directly boosts our damage output.
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Attack Speed and Minion Attack Speed. Our minions borrow our Attack Speed bonus (not our Attack Speed directly—meaning your weapon’s attack speed has no effect on minions), making them as quick as we are. Additionally, they have their own separate Attack Speed modifier, usually found on amulets. It’s like giving your minions their own personal espresso shots.
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Critical Strike Chance and Damage. Other than the base modifiers, we’re looking at bonuses like Critical Strike Chance vs Injured, Critical Strike Damage vs CC, and Critical Strike Damage vs Vulnerable. Essentially, we want to kick ‘em while they’re down.
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[+] Damage % additive modifiers. This category includes bonuses like Damage with Minions, Damage vs CC, and Damage to Affected by Shadow DoT. However, beware of modifiers conditioned by the player character—like Damage while Healthy or Fortified. These probably don’t affect minions, so it’s best to avoid them for now.
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Vulnerable Damage. We really do want to take advantage of our enemies at their most vulnerable.
So there you have it, a primer on the six damage buckets and how our minion build leverages each one. Like a perfect symphony of death, this build balances these bonuses to unleash a relentless tide of undead fury. It’s a thing of beauty, really—if you’re into that sort of thing. But hey, you’re a Necromancer. Of course you are.
— The Build: A Minion Master’s End-Game Skill Progression —
NOTE: I’ll put a link to the complete build at the end of the thread—but in order to take advantage of the build, it’s important to understand the nuances of each pick and how they interact in the context of the build.
Welcome, fellow Necromancers, to the heart of this guide. We’re about to delve into the nitty-gritty details of our build progression. This section is like a map to an ancient crypt—each step takes us closer to unveiling the pharaoh’s treasure, or in our case, mastering the minion build.
Our key strategy here is to double dip on regular minion modifiers and shadow modifiers that affect minions—while also applying this principle to our gear and Paragon progression. This build is for the truly committed—it requires all but three Renown skill points and a full set of Aspects. The build also only really sets in at level 70+ due to the completion our first primary Paragon board, Cult Leader. But fear not, dear Necromancer, as the rewards are bountiful.
Let’s start our journey in the Basic section of the skill tree →
- Reap: Drop one point in Reap and its first enhancement, Enhanced Reap. Reap serves us two delectable dishes: 15% flat Damage Reduction and a 30% flat Attack Speed increase—if the content is dying quickly (and believe me, it will).
NOTE: Reap and Blood Mist is interchangeable depending on the content and your itemization—you reach a point of tankyness where Blood Mist is almost redundant, almost.
Moving on to the Core section of the skill tree →
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Blight: Invest one point in Blight, its first enhancement, and the Supernatural Blight upgrade. Blight is our only essence dump, and it serves to slow enemies, increase minion damage, and proc fishing.
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Hewed Flesh: Go full out and invest 3/3 in Hewed Flesh. This provides an infinite supply of corpses, proccing off your damage and not minion damage.
Next, we traverse to the Corpse & Macabre section →
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Corpse Explosion: Place 1/5 in Corpse Explosion, Enhanced Corpse Explosion, and Blighted Corpse explosion. The damage here is irrelevant—we’re just fishing for procs and generating essence.
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Skeletal Warrior Mastery: Invest 3/3 here for essential minion bonuses.
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Grim Harvest and Fueled by Death: Grab 3/3 in both for Essence generation and a more or less permanent 9% multiplicative damage modifier.
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Blood Mist: Invest one point. This is our only immunity and crucial for more challenging content.
NOTE: Reap and Blood Mist is interchangeable depending on the content and your itemization—you reach a point of tankyness where Blood Mist is almost redundant, almost.
Next, we venture into the Curse section of the skill tree →
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Skeletal Mage Mastery: Again, go full 3/3 for essential minion amplification.
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Death’s Embrace: Grab 3/3 for the flat 9% damage reduction. The damage component doesn’t affect minions.
Onwards to the second Corpse & Macabre section →
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Reaper’s Pursuit: Invest 3/3 for a permanent 15% Movement Speed buff, procced by both Blight and Blighted Corpse Explosion as well as Reap.
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Crippling Darkness: Grab 3/3. This gives Reap, Blight, and Blighted Corpse Explosion a Lucky Hit Chance of stunning, enabling additional Damage vs CC modifiers.
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Necrotic Carapace: Go full 3/3 for a constant supply of Fortify.
Finally, we arrive at the Ultimate section of the skill tree—and your Key Passive →
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Golem Mastery: Invest 3/3 to boost our Iron boy.
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Inspiring Leader, Hellbent Commander, Bonded in Essence, Death’s Defense: Grab 3/3 in all of these to increase minion damage and survivability.
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Army of the Dead: Grab 1/1 in Army of the Dead, Prime Army of the Dead, and Supreme Army of the Dead.
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Key Passive - Shadowblight: This gives us access to the most important modifier in the game, despite shadow and darkness skills not playing a direct role in our damage output.
Lastly, what to do with the leftovers →
- Unliving Energy: The remaining 3 skill points find their home here, for a slight quality of life improvement in terms of Essence management. This one is personal choice.
Continue on to the next sections to understand in the practical use of the build, and why it’s so good.
— The Key to the Crypt: Itemization —
Gather around, fellow Necromancers, for we have reached the climax of our tale—the unveiling of the sacred artifact. The centerpiece of our Minion Master build—the Blighted Aspect, specifically applied to a 2-handed weapon. This is the catalyst that awakens the undead army from their eternal slumber and sends them marching on our foes.
You see, the Blighted Aspect activates a global multiplicative damage modifier—a powerful enchantment that amplifies our damage output by a jaw-dropping (max) 240%. And the cherry on top? This magnifier works its magic on everything, including our minions, on a separate multiplicative multiplier—as referred to in the “Why it Works”-section.
“But oh wise one,” I hear you ask, “how does one conjure such a potent spell?” Well, my curious disciple, it all starts with your Shadowblight Key Passive. Passively apply it (through normal game play) 10 times on a single enemy or distributed among multiple enemies. With our constant barrage of Blight and Blighted Corpse Explosion, the downtime is minimal. The only limiting factor is the buff’s uptime itself, as it refuses to stack while active. It’s like a vampire—it hates overexposure.
Now, the Blighted Aspect is the main course of our meal, but let’s not forget about the side dishes. The rest of the Aspects, while lesser in comparison, still play their roles in enhancing the flavor of our build. To truly bring this build into the, well, darkness, we need a specific set of Aspects on particular items.
Fear not, for you do not have to wander aimlessly in search of this mythic item constellation. The complete overview, the Rosetta Stone to this ancient language of Aspects, will be linked below.
The build: https://d4builds.gg/builds/5c1568a6-46cf-480d-b390-8f3ad713a8a5/
— A Word on the Ring of Mendeln —
This build does not depend on any Uniques whatsoever. The Ring of Mendeln, however, is the definite best in slot—and will take the place of the ring that bears the Aspect of Reanimation. This is because this particular Aspect brings a relevant damage modifier, yes, but one that is part of the larger additive damage group. This is the group with most of our modifiers and therefore, comparatively, this Aspect brings the lower overall value between our offensive Aspects.
— A work in progress —
This guide and the build are works in progress—particularly in regards to Paragon distribution and individual item stat weights as I gather feedback and play test.
The build: https://d4builds.gg/builds/5c1568a6-46cf-480d-b390-8f3ad713a8a5/