Dear Blizzard Entertainment Team,
My name is Diety, and I am writing to express my profound appreciation for the recent Berserk collaboration in Diablo IV and Diablo Immortal, and to passionately advocate for a potential “Part 2” or improved rerun of this incredible crossover.
As a hardcore Berserk fan, I must confess that the announcement of this collaboration was the sole reason I decided to dive into the Diablo franchise. I was so captivated by the idea that I started my journey from the very origins of Diablo lore and am currently progressing through Diablo Immortal’s story, completely immersed in the universe. To my delight, Diablo has quickly become one of my top 3 favorite gaming franchises.
The thematic fit between Berserk and Diablo is, in my honest opinion, nothing short of perfect. Both universes share a deeply compelling blend of dark fantasy, grotesque demonology, and heroic struggles against overwhelming evil. Seeing iconic elements like the Berserker Armor and Skull Knight in Sanctuary was a dream come true, and I happily purchased the Berserk cosmetics in Diablo IV because of this perfect synergy.
However, echoing feedback I’ve seen from many in the community, I believe there’s immense untapped potential for an even more profound collaboration, especially for Diablo IV. While the cosmetics were visually stunning, I feel that Diablo IV missed an opportunity to integrate more substantial in-game content, such as a dedicated questline, new boss encounters, or unique events that would truly bring the harrowing world of Berserk to life within Sanctuary. Additionally, the lack of a cross-class cosmetic bundle felt like a missed opportunity to offer a more unified and player-friendly experience.
A “Part 2” collaboration, or an improved rerun, could elevate this crossover to legendary status. Imagine:
• New Bosses: Battling powerful Apostles like Slan, Ubik, or Grunbeld, each with unique mechanics fitting their Berserk depiction.
• Themed Events/Dungeons: Experiencing a “Trial of the Eclipse” that truly puts players through a gauntlet of horrors, or exploring a twisted realm reminiscent of Berserk’s darkest moments, perhaps a temporary zone inspired by the God Hand’s domain or a demon-infested locale.
• Expanded Lore & Quests: A temporary narrative arc that delves deeper into how Berserk’s influence might manifest in Sanctuary, perhaps involving a temporary companion (like Puck!) or an encounter with a prophetic figure like the Skull Knight.
• More Diverse Cosmetics & Character Inspiration: Beyond Guts and Skull Knight, imagine character outfits for other classes inspired by Casca, Serpico, Farnese, or the Band of the Hawk, along with unique transmogs for iconic weapons like the Dragon Slayer (for other weapon types) or magical staves inspired by Schierke. Even small additions like a “Puck” or “Isidro” pet or companion could delight fans.
• Unique Mechanics/Items: Introducing temporary Legendary Affixes or unique items inspired by Berserk’s world, or even seasonal events with mechanics reminiscent of the Brand of Sacrifice or specific abilities seen in the manga.
• More Earnable Content: Beyond shop purchases, offering a more extensive range of unique cosmetics, titles, or items attainable through challenging in-game activities, battle pass tiers, or specific event completions, fostering a greater sense of accomplishment.
• Player-Friendly Monetization: Offering a comprehensive, multi-class bundle and clearer cross-class cosmetic options.
The first collaboration successfully drew new players like myself into your incredible universe. I genuinely believe that by addressing the community’s desire for more robust content and flexible purchasing options, a second Berserk collaboration could solidify its place as one of the best crossovers in gaming history and further strengthen player loyalty.
Thank you for your time and for considering my passionate feedback. I eagerly look forward to the future of Diablo.
Sincerely,
Diety#31975