6 Blood Powers as Aspects Tier List 🩸

My massively big guess on power of the new aspects.

Blood Boiling Aspect
When your core skills overpower an enemy, you spawn 3 volatile blood drops. Collecting a volatile blood drop causes it to explode, dealing 3447-6895 physical damage around you. Every 20 seconds, your next skill is guaranteed to overpower.
TIER - S
THOUGHTS - Did overpower really need this? Even more synergy for most powerful build in game for barbarians?

Undying Aspect
When you cast a skill, you heal for 0.5-2% life. Double this bonus while below 50% life.
TIER - A
THOUGHTS - One of my favs in S2. Let my druid tank vampiric siphons. Do we really need it here. Well not in gauntlet but it high dungeons could be useful.

Hectic Aspect
After casting 5 basic skills, one of your active cooldowns is reduced by 2-4 seconds.
TIER - A
THOUGHTS - Can reduce ultimates as well. Seems like you could make this into a powerful aspect especially for druids. CD reduction stuff always finds a home.

Metamorphosis Aspect
When you evade you turn into a cloud of bats, becoming unstoppable for 2.5 seconds. Enemies along your path take 13789 physical damage and are inflicted with vampiric curse. Evades Cooldown is increased by 5-10s.
TIER - B
THOUGHTS - Overrated. The cooldown is big hit. Also juggernaut aspect is so good and this is big anti synergy as it increases the cooldown as well. Maybe some people will switch off juggernaut to disobedience just to trigger Tibault with this like necro. I dont see sorc or barb ever using this as they can gain unstoppable easily.

Aspect of the Moonrise
Damaging an enemy with a basic skill grants you 4% attack speed for 10 seconds stacking up to 5 times. Upon reaching max stacks, you enter a vampiric bloodrage gaining 40-80% basic skill damage and 15% movement speed for 10 seconds.
TIER - C
THOUGHTS - Never made a basic attack build. Movement speed is a premium in gauntlet so maybe this can find a home or two. I could be off on this as I have never made a good rogue or basic attack build.

Aspect of Accursed Touch
Lucky hit: Up to a 20-35 chance for your skills to inflict Vampiric Curse on enemies. Enemies inflicted by afflicted by vampiric curse are also vulnerable. Vampiric Curse’s stored souls dead 20-50% increased damage.
TIER - D
THOUGHTS - Sorcs dont need this anymore as lightning spear is completely bonkers to do vuln. Druids / Barbs can apply vuln very easily. Doesnt spread anymore. The soul thing was never really that good. I dont see this being useful anymore.

What do you rate these?

Here is a handy template:

Blood Boiling Aspect
TIER -
THOUGHTS -

Undying Aspect
TIER -
THOUGHTS -

Hectic Aspect
TIER -
THOUGHTS -

Metamorphosis Aspect
TIER -
THOUGHTS -

Aspect of the Moonrise
TIER -
THOUGHTS -

Aspect of Accursed Touch
TIER -
THOUGHTS -

1 Like

they’re all not really good

1 Like

Blood Boiling Aspect
TIER - S
THOUGHTS - OP atm - Not sure if it’s bugged but used with Rogue Barrage it litters boils everywhere - I counted maybe 100 boils

Undying Aspect
TIER - A
THOUGHTS - Fits into most builds well.

Hectic Aspect
TIER - A
THOUGHTS - Very useful for most builds - can’t get enough CDR and this was painfully needed in game.

Metamorphosis Aspect
TIER - A
THOUGHTS - Makes most thibault meta builds even stronger.

Aspect of the Moonrise
TIER - B
THOUGHTS - Maybe good for a Frenzy barb? not sure. Maybe arclash sorc? Would have to try to know

Aspect of Accursed Touch
TIER - B
THOUGHTS - I don’t really get this other than it can replace Exploit?
[/quote]

2 Likes

I just tried out the Blood Boil aspect and holy cow level, when it goes off the area is taken out, it’s like corpse explosion but without corpses just red dots of death everywhere.

When it 1st happened it scared the crap out of me as everything just exploded, then I realized what it was, duh.

I’m only lvl 81 on Sorc so this was pretty powerful for me, it’d make vault treasure room easy peasy, in fact that’s where I’m heading now to see how it goes down.

2 Likes

Pretty sure it’s bugged, it’s supposed to create 3 boils, not 150. lol

1 Like

Oh for sure, it’s way OP right now.

Metamorphasis is Great. Allow Evade to break CC. No longer do we need to dedicate a skill slot just to get out of CC.
Moonrise bonus to basic skill damage is huge. Slap it on a 2hander. Now Basic skill does 300k base damage. Can be pair with Paingorger.
Hectic is crazy. Only if you spam Basic skills. Who the hell spam Basic skills?
Accursed Touch? Can apply vul. Too many ways to apply vul. Nothing special. Release the Souls! Yeah okay the damage is good but too long to collect souls for a big explosion.
Undying: Haven’t found it yet. I guess it’s good for survival. Add in Starlight aspect for some extra resource generation.
Blood Boiling. Who knew, another way to proc overpower.

Aspect of Accursed Touch vs Exploit Glyph
Exploit is guaranteed but has a 20 sec CD Accursed Touch is based on lucky hit but has no CD

I’m trying out Accursed Touch on my Lightning Storm druid right now, I’ll try out Blood Boil next but I’m not sure how often my bolts OP I notice a lot of enemies becoming vulnerable with Accursed Touch.

Or you can use Seneschal to proc Vulnerable, 100%. Bushwhack or Tempest + Arc works excellently to hit everything with it.

1 Like

Moonrise, undying, and hectic made a S3 frenzy barb that was nearly immortal and could clear NM100s with a basic.

You got to balance them around aspect slots now though, so that might balance out the build some.

1 Like

Metamorphosis + Accursed Touch + Blade Shift…
Blade Shift with proper atk speed is always evade up…
Finnaly looks like I will get rid of Puncture (still need to drop the aspects to test…).
By the way, Moonrise also is a lot of fun.
Thinking if Paingorgers’ will interact with this too. XD

EDIT: Ow, and forgot the aspect of surprise (stun grenades on evades) and lethal dusk (stealth on evades)

i wonder how much do they pay you for keeping this forum alive with absolutly useless posts?

Cuz literally nobody even cares about this crap: game is trash, ghost town in a week(and this is not your 30season in D3 btw this game is supposed to be fresh ROFL), 1k viewers on twitch. LMAO let’s make useless topic

I’d swap Metamorphosis and Moonrise. The damage of Moonrise isn’t that signifcant but the attack speed and movement speed I’ve always found very useful, especially for builds that rely on basic attack for resources. Other than that I’d say your list is pretty accurate. Never used Blood Boil so I don’t know if it is really that good, but it may be.

1 Like

I use Hectic aspect on my druid build. The fact that it can be a helmet enchant is so nice.

I swapped my barb to a basic attack build on patch day. Currently testing different forms, didn’t get undying yet. But I got seal of the worthy in gauntlet on my third run with a subpar secondary gear set and low roll aspects and not even lvl 100, so I’m okay with it and it works pretty well so I’m def appreciating moonrise + hectic together. Will have to see about everything else.

I don’t like the evade timer incr on metamorphosis, it’s already limiting being an aspect at all, and if I remember in S2 it didn’t trigger the CDR effect on flickerstep? But would have to test if this is still the case. Either way. I only think Necros will find the aspect necessary.

Disappointed that Hemomancy isn’t in the list. Clearly and by far the best levelling power.

1 Like

Surprising for sure. I would have bet a hundid dollah it would have been in.

2 Likes

And yet you’re here. :man_shrugging:

1 Like

Well, now if you wanted Flickerstep and Metamorphisis, you have to put Metamorphisis on an Amulet. I am not sure if the 150% Amulet Bonus applies to the Cooldown Reduction, but it should since that portion is a variable range. This would potentially reduce the Penalty to 2.5 Second CD on Evade. Flickerstep reduces Evade CD when you Attack letting you have Evade up about every 3 or 4 seconds even with the penalty from Metamorphisis depending on your build.

A 60 second CD, with CDR, can have a max of 10 seconds taken off for every Evade. Assuming you use Metamorphsis, every 3 or 4 seconds, you take 10 seconds off the CD. Using it 3 times cuts the CD in half. Basically, you can take a 60 second CD to about 15 seconds with CDR and Flickerstep.

To accomplish the same thing with Ground Stomp, you need to hit 5 enemies to get the same 10 second reduction. Hitting more than 5 will reduce it even further as Strategic Ground Stomp has no cap. With investment into Ground Stomp, +Defensive Skills Amulet, Shako and a WA build with 100,000 Steps, I have found this actually is faster to reduce your Ult CD. You really need a Pull like Steel Grasp (Ancient’s Oath), Godslayer, or Grasping WW to maximize enemies getting GS. If you felt like it, you still use Strategic Ground Stomp AND Flickerstep and Metamorphisis.

For what it is worth, it is possible to get IM down to being almost spammable. I was hoping Anticipation was going to be added as Blood Aspect, but not such luck. Not enough synergies to make CoTA or IM your Primary source of Damage even with +ULT and Diamonds.

Edit:

While it does not work in Gauntlet, theoretically, you can run a WA build and hot-swap between 100,000 Steps (every 15 seconds just for the added GS) and back to Flickerstep.

It does.

And it’s not +2.5s, it’s +3.3s (assuming perfect aspect).

2.5s would mean you double the 5 sec frequency.

Let’s assume 15 seconds.
Standard +5 = 3 rotations
Fictional +2.5 = 6 rotations (6 / 3 = 2, or an increase of 2x, or an increase by 100%)
Real +3.3 = 4.5 rotations

Guess what 4.5 / 3 = ?
Yup, 1.5 (or 50% better).