Quite the contrary, I could only make 2m gold by lv60, upgrading stuff and occultist take up a lot of money, especially for lv45+ gear
level 60 - 11x 4 = 44 paragon points at that level.
~50k per point = 40 points respec at level 60 WHILE still upgrading your gearâŚ
Does that not sound like you have enough Gold income to pretty much almost fully respect your paragon points at that point? Yeah it sounds like it.
So whatâs the argument here?
There is no way to stop this. Maxroll guys play like 24/7 with multiple contributors to the site. The idea that you or anyone else is going to come up with a truly unique build isnât likely. The only thing you can do is ignore it but when people donât understand why their build isnât very good and someone elses is doing the content with ease they will go to sites like maxroll to find out. Very few actually engage with the game to try and find out on their own.
I think Teapeaâs point here was that by placing a cost burden on respecs, you are deterring people from engaging in that system thereby pushing them to just copy from sites like Maxroll because itâs âsafeâ and they donât want to have to pay to respec.
They still do that despite the cost.
PoE perfect example⌠they waste divine orbs like they are candies to test out things.
It all comes down to the properties and wishes of the Player.
Some players donât like inventing the wheel and experimenting. They have their own Fantasy of being a Whirlwind Barb or a Blizzard sorceress and no matter what you do they will only play their Fantasy build.
Other players like to experiment, and they will do so regardless of the cost.
Yet again - if you trully want to experiment you will spend that Gold without even thinking about it.
If you donât want to experiment you will play your Fantasy build and still enjoy the game.
I can only enjoy PoE with 500+ divines because I am bored of grinding 200 hours with budget gear, getting 1 tapped in Uber boss fights⌠But does GGG give me free 500++ Divines upon creating a character??? NO. Why would they
What do you mean safe? Like fear of bricking their build?
@Bobi: You are once again ignoring the points Iâve made and then going back to your strawman about gear. Address the points. It seems you canât as you just keep strawman-ing.
You are also ignoring the main question ⌠why have a cost to respec?
Yes. Like you see in Path of Exile, people donât want to have to bother with paying a respec cost, so theyâll just go online to something like maxroll or poevault and find something that is âprovenâ.
i only know after 300 posts most of which are âyou didnât address my points waa waaâ from few guys (when all those points have been addressed over and over, you just donât accept that other people have different ideas and not only that, they donât want your âsolutionâ at all), iâd gladly see blizzard raising respec costs to some billions
Wonât that happen even faster if free respec? I mean one way your figuring out whats proven by either investing time to get the gold and respec or making a new character, which should take longer, where if its free most of us just press a button to keep testing things. The only constant between the 2 is how much time it takes to get the gear which may mean everyone will have the gold anyway by the time they think about respecing?
were saying you donât get to make money easy, half the stuff you find you have to salvage for resource. That cut your potential income in half. Later every upgrade and imprinting/extracting cost crazy amount of gold + resource, a few click and your money gone in half. Sure you can respect here and there but sometime you will find yourself lack either gold or material to exchange the next big aspect, but no worry, take a few hours actually but that happen rather more than occasionally. Iâm not even sure what itâs gonna be when everyone hit lv80+
Sure a lot of folks talking about this.
IDK, I had a little over 2 million after 2 betas - level 25, seems like we will be okay but will need to watch out budget! Ha!
stay chill, they will add a bundle: ârespec for 5$â

You are also ignoring the main question ⌠why have a cost to respec?
Because itâs reasonable to have a Cost attached to something that changes your character???
Does LE has a cost of respec? YES - you lose entire level of EXP. If you respec 10 points your skill is not level 10 instead of level 20⌠So you have to Re-level it while the skill is âcrippledâ.
PoE has a cost of respec? YES - Itâs called Regret Orb.
Does Diablo 2 has a cost of respec? YES - Itâs called Token of Absolution ( 4 different Boss essences. )
Does other games have Respec cost? YES - Most of them. And most of them also charge you Gold.
The only games that does not really have Respec cost is Lost Ark and Diablo 3. But does it actually matter? No. They do their own thing.
Lost Ark does not have respec cost because they game is Designed to have different skill setups for Different Boss fights or Arena content.
That is why itâs free because in Lost Ark there is mandatory to have Different Spec for different types of content.
If Diablo 4 is built towards being able to play different content with your desired build ( not having to fully respec to something different just your character feels useful ) then there is no reason to be Free.
I mean they havenât taken away the WoW token though have they? If it wasnât working why would they keep doing it still?

Sure a lot of folks talking about this.
IDK, I had a little over 2 million after 2 betas - level 25, seems like we will be okay but will need to watch out budget! Ha!
not really, those money was stacking from all chars that hit max lv25. and we keep making money at lv25 in beta
In reality, we will hit our first char at 60 quite fast, less than 3 days, and gold could be shorted for most people when they get to Tier 3.
Well, we will certainly find out, wonât we.
Iâll stick to the 50/50 sell and salvage. (more or less)
Be interested to see what the death tax is at high level of play.
D3 costs were adjust at one point way back in the game. Iâm sure they design folks will monitor this game as well.

I mean they havenât taken away the WoW token though have they? If it wasnât working why would they keep doing it still?
Because it makes them money, and those money made pay for the lost total number of subscriptions.
The main reason they did release WoW token is to control the price of 3rd party Subscription trading in an attempt to Fix the price to always be the same.
Meanwhile WoW token started directly Injecting Coins into the economy from outside of the game which caused massive Gold inflation in-game.
Simple as that.
WoW token fixed things for the Company itself not for the Game itself. Which means WoW token was a put into the game as a Business strategy. Since for us itâs a game, for the Company itâs business.
Idk man you stay there and freak out I got all my build enabling pieces at lvl 25 during early/ooen beta for all classes, Imma he alright with the current system for every single season

It gives your choices vital meaning
I get thta you care about that.
I would argue the majority of gamers donât anymore. Thatâs an archaic way of thinking about character stats that isnât applicable to the majority of people who play videogames these days. The majority of players, judging by the way modern games are made and the trends most games are moving towards these days, want freedom more than âmeaningâ in their character choices.

Like is how is that better?
What youâre describing is EXACLTY how I want to play the game. I want to be like âtoday I wanna try this because it looks fun. Oh this point isnât helping me, would it be better here? Yes! This is perfect!â and then repeat that process another day for a different build.
Or say I find a really cool item thatâs like âoh crap with this I could try THIS playstyleâ - I want to just be able to DO IT, not feel like âoh now I have to farm 2 hours of gold because I got a cool item and want to use itâ.
I want to experiment. I want to play around. I want to ENJOY THE GAME. I donât want âreal life style consequencesâ in my video game. I want fun.
As to why its different from perfecting affixes⌠to me the idea of getting a good item and rerolling it to try to make it 1% better feels like a good investment of money. Itâs paying money to push towards perfection, not paying money to try something new. One feels punitive, the other feels rewarding. I get something out of my affix reroll - more power. Whereas the other I feel like its a tax on my ability to have fun.