all ress maxed armor damage reduction on shield and power fortify and bariers and life on hit and heal from skill
Try another game . If you’re dying in a 46 you’re doing it wrong.
Life on hit and healing won’t save you from a one-shot. Either increase your max health or find other sources of damage reduction in your build.
What class are you playing? Is it Blood Surge Necro?
If so, you may not have reached the maximum power of the build. I can win Pit 120 (S5) + Infernal Hordes T8 and farm easily from Pit 90-101 with Necro Blood Surge.
The one-shot mechanic still exists a lot in the game, it requires you to have high speed and good dodging skills.
But I think you don’t need to worry too much because S6 will appear AFK builds, so you just walk around and all the monsters and bosses will die. S6 doesn’t need any skills, just Runwords and reasonable skill tree upgrade is fine.
4300 hp pet 30% dr on shield damage reduction curses bariers fortify evrything was over caped
With +1 Life every 5 seconds that will not happen again.
i doin nmd 80+ with same build same gear in live in ptr its getin 1 shoted in lower tier
Pit 46 (PTR) = Pit 92 (live S5)
Awesome! You should be proud then, it’s just a matter of grinding & upgrading…
not gonna lie, i laughed more than id like to admit =P
upgrading wht i caped all defence and got 1 shot i gues i must include anti 1 shot power into items next time till 45 u can survive without but thats cap
Yep! Hope you achieve your goal…
The dodging skill also helped me a lot. I have to increase max Damage Reduction and increase the all resistance limit stat to nearly 82% (70% is basic + 12% additional all resistance in gear items)…And I finally won Pit 120 with Blood Surge Necro build…
Wait, is this on PTR or live?
werewolfs are cute ya
He tried in PTR…so T46 quite high
It makes the health amount make more sense as well. But still my advice would be the same. If your damage reduction is maxed out, then the only other solution is to increase maximum health.
I’m not saying that the Den Mother isn’t overtuned, but that is feedback that should go into the PTR forum or using the feedback form in-game
you werent “1” shot, you probably had 3 skull debuffs on you (thats actually where you get “1” shot on the 4th shot)…
you could have 99999999999999999999999999999999 hps and 10 trillion armor and 999% resists vs all stats but if you get hit “4” times all that stats will not save you from just get out of the way mech…
The specific one shot you mention is possibly the easiest one to avoid. Just move. He telegraphs it.
S5 I think all the bosses have one or two shots that you just need to avoid getting hit by.
Also I forgot if this is only on the PTR, but avoid the shots that give you the debuff stack.
ok so boss wht give debuff i just port and make new? or all bosses pass 46 with this debuff?
It’s a new standard skill for bosses now.
It’s all glass cannon or uninstall ever since d3
From the Maxroll site:
As of Season 5, Pit Bosses now cause the same debuff that you encounter with Tormented Bosses, causing you to take more damage. This debuff is capped at three stacks.
Link is here: The Pit of Artificers - D4 Maxroll.gg
It is under the header Boss Fights