“They were also the company that had the employee who committed suicide during a work retreat - that made the news and is relevant to the lawsuit.”
Care to show us wherw MC claimed the suicide, which is not a made up fact, was the reason for the job posting? At best it’s a bad devil’s advocate for those claiming it’s about DI.
My bad for saying OP instead of the one posting about the job posting. My point still stands.
Wow, this thread is entertaining at least. I love watching posters dig their own holes. They can’t even keep track of what was said post to post. lol
As for MissCheetah, she is a fierce debater. Not only that, she will fact check and will admit when she is wrong too. But more often than not, she is fairly accurate with most topics and generally keeps her emotions in check most of the time… But that’s my view.
Y’all sure spent a lot of time arguing over whether or not a Communications hire for Activision is equivalent to hiring a Communications person for Blizzard.
Job posting is posted on Blizzard website but says “Activision.” Let’s assume this person might work across subsidiaries and work for Activision Blizzard entirely and move on with your lives.
They have been putting jobs on the Blizz site for the associatd companies for a while now.
The job itself tells you which one it is.
Activision-Blizzard positions are noted as such in the job description. Those people ARE going to be involved in things impacting Blizz, Activision, and King. Activision noted as such, and Blizzard noted as such. You can go compare job listings if you want. There is no need to assume.
its all good as for being influenced by others opinions thats not always a bad thing after all look how many times positive change came from an unpopular opinion
it falls onto each person to determine their own opinion in matters like this while its true the majority are often caught up in a tidal wave of social commentary caused by such stories
If Blizz just allowed the free to play player to earn eternal orbs by playing the game. Along with removing all caps. Then buff the current events that are already in the game. Then the game would’ve been so much better. But I don’t think they would do that because they feel that doing anything close to that wouldn’t be protecting the investment of the whales.
Problem of it is though without anyone else other than whales to PvP against or compete on the leader boards with then they no longer have truly won. Also the chances of having new whales through good word of mouth from the free to play is not gonna happen.
Genshin Impact allows players to earn store currency by playing the game. They don’t feel like they have to protect the investment of the whales. Where the whales have to be thousands of galaxies away from free to play.
Actually they make games like Lost Ark and Genshin Impact look like saints.
ingame shops are meant to entice players into wanting to spend money but this case its more like an arm twisting
if they had stuck to that basic princple the money wouldve taken care of itself when more players were eager to make purchases rather than being felt like it was forced
look at games like Fortnite its 100% free to play and it makes tons of money because the players enjoy the items and mogs etc it offers but they dont make it required in order to remain competitive in fact even though its shop items can only be purchased by the premium currency the game offers ways to obtain them that doesnt require using real money and they still made billions in revenue
Genshin Impact is around two years old and it has already made 3 billion for the company that made it. And they let players earn the shop currency. Now I don’t know if you have to spend money in Impact if you want to be competitive or not. Someone else that knows better can reply if they want to.
I don’t play competitively, so can’t speak on that. You can earn it, but it takes much longer without paying. Still, it’s a viable option that won’t take 10 years to do freemium.
Unfortunately, this has been going on for over 10 years. D3, for example, was exactly the same attempt to run the game more as a profit machine and let the players grind for it… in terms of content, it left a lot painfully missing.
And the bitter thing is that the game market in general suffers more and more shipwreck.
The path that is and was taken, has hardly made things better for the players.
One simply misses the deeper meaning, so that makes it yes, why one has always liked these games. This is replaced more and more by mass and superficiality, dazzle, so to speak. Especially hard hit are all online RPGs, first and until today massively MMORPGs followed by aRPGs.
The games that we want to sell us today as MMORPGs, do not deserve a second more attention, because it is always the same rip-off and the actual valuable content and core mechanics are gone…
So the company has no responsibility?
Your words seem to condone there predatory tactics…(and yes employing people with skills in marketing and psychology to trick people into spending more money is predatory)
Just remember the only difference this has to full gambling is it is currently allowed to affect children also…
Shame on you.
what do you expect from the same poster that created a thread to brag about buying a battlepass in DI supporting this predatory marketing hes proud to be part of the problem
You see the difference, right?
Do you know Kilometer, since you can speak on that persons behalf?
Let people buy whatever they want to. We get it, you dislike DI and you have made numerous posts about it and getting them deleted, cause you spam.