WW Crimson's Zodiac Barb S18 EU GR114 @ 837 Plvl NO Augments LOW Gems

GR114 @ 13:43 atm
Just 837 Para lvl
NO Augments
Low LGems @ 25 (PE) / 103 (BotS) / 108 (Tgk) lvl
Btw TOP-4 EU / Seasonal atm
Furnace / Flavor of Time / Mortick’s
eu(dot)diablo3(dot)com/en/profile/%D0%9A%D0%A1%D0%BB%D0%B0%D0%B2%D0%B5%D0%90%D0%BB%D0%BB%D0%B0%D1%85%D0%B0-2864/hero/123623851

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Yep, and a 115 at p2000+ with EF as well. The new items have some utility for sure…

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Fixed that for you…
https://eu.diablo3.com/en/profile/КСлавеАллаха-2864/hero/123623851
Grats on the clear.

2 Likes

The build is very strong and I would guess in this case a fantastic map with a well placed Conduit in the Festering Woods or Battlefields. The 2x duration from FoT is going to lead to some interesting clears.

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Interesting development. Been talking with Ulma about how the build will handle 125-130+. His opinion is that it might be 1-2 GRs stronger than the current core Zodiac build. I’m still not sold, but it definitely looks like this build is stronger earlier.

Side note: Sad that a cobbled build with crafted items is a “buff” to WW :\

2 Likes

True enough, I think it’s a mixture of the CC set coupled with the change to Flavor of Time. Pretty much lets you utilize your zBarb skills to drag the map along.

The ideal situation you’ll see is a great Battlefields of Eternity for example where you have a Conduit waiting for you at the end. Drag everything along the way and then resist the urge to pop the pylon right then and go check the next level. If you’ve hit the map jackpot you’ll have a nice open map as the 2nd floor and you can drag everything there back to the entrance. Once you have two big blobs, one at the end of the first map and one at the start of the second map you pop the conduit and with the 2x duration it’s like getting 2x pylons.

This gets back to what Tracy Ulman has been saying about WW in general, pretty much you’re playing the map and not the build.

3 Likes

Seasonal clears could be strongly influenced by the Triune buff. Those circles, utilized fully, would make a big difference in grift clear potential…

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That’s an excellent point.

I’m still collecting data and will try both. Either way, the Crimson’s variant will be addressed in the build guide very soon.

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Well, I believe that ww do not get significant boost from those circles because you can stay in them very hardly and for short time because you always ww-ing. Entirelly those circles means not that much.

I’m thinking about that build too. Hard to imagine that it is really as good. I think the main reason is any build can do the top10 in this season (in 10 you can find all viable build) is the FoT. That amulet makes a good rift a miracle if you play wise. Beside this that ww build must be much stronger than before. There are more clears in top 10 with ww.
The LON build seems so powerful too.

Captain Crimson + Flavor of Time are a powerful combo. Triune Circles + Captain Crimson + Flavor of Time are an extremely powerful combo.

RoRG combined with Crimson means a consistent 50% damage increase instead of CoE’s inconsistent 200% damage buff which may average out close to 50% damage in ideal situations, but not a guarantee.

Flavor of Time is the big culprit though imo. 60 seconds of Conduit and/or Power on the right map with Whirlwind is huge. Hell, even Channeling combined with Crimson becomes a noteworthy damage increase and even a defensive bonus.

Triune Circles get a lot of grief. But every once in a while you’ll still benefit from them. And their bonuses are significant.

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Speaking of WW/Crimson, I’ve been theory crafting 2H (BB) IK / Crimson. Obviously it can’t touch Zodiac, but on paper, it does 3x the damage of WW IK/DW Bul-Kathos. I plan to put a D3 Planner over view of it tomorrow.

IK doesn’t seem like it would benefit much from Crimson since you don’t naturally get high CDR. Forcing CDR into IK to make Crimson work doesn’t make sense to me.

But I’m interested to see what you’re thinking.

IK and other “all damage multiplier” interaction with WOTB through morticks? worth a look.

grats man :slight_smile:

The build is not yet finished. Interesting idea to use Furnace instead of Echoing Fury.

Here is sth from my perspective including breakpoints.

When using Echoing Fury when you actually have the 5 stack you get 5x15ias = 75%ias. When you put that in the breakpoint calculator. That alone gives you 9fpa.

With two other sources of ias like ORotZ or gloves/RoRG (7+6=13%ias from two rings for example) you have like 88% ias from gear/buffs and get to 8fpa.

With Speed Pylon you get another 30% ias and go from 8fpa to 7fpa.

Sadly I cannot post a link to the latest breakpoint calculator but since patch 2.6.1 BK weapons are at 45% more ias. Upped from 30% more. Do not forget that! (More, not increased!)

Going from 9 to 8fpa is 12.5% more ticks.
Going from 8 to 7fpa is 14.29% more ticks.

In my speedrun setup I use:

Bloodshed (BR), Blood Funnel (WW), Iron Hide (IP), Insanity (WotB), Veterans Warning (WC), Killing Spree (OP)

GR90 in under 5 minutes are no problem.

I try to get crit everywhere. Under buffs over 70% chance to crit. Crit procs Overpower, Bloodshed and Slaughter.

I am not yet sure how whirlwind, tornadoes, Slaughter procs and Bloodshed procs help with Stricken stacks.

Either way the damage output is nuts. I have not pushed it yet and just 1up’ed it easily to GR102 atm. I am ~840 with no augments and there is still a lot of room.

Furnace > Echoing Fury is sth I might try. The pull ability seems nice too instead of Overpower.

I am not sure why one would drop Trapped for a level 25 Pain Enhancer. Imo that does not make sense. With Furnace and two sources of ias (two rings for example) you get to 12fpa with PE and 10fpa with Speed pylon.

The Echoing Fury variant gets to 7fpa if you can keep the stack. That is 1.11x1.125x1.1429 = 1.427 times = 42.7% more ticks. That is not including Bane of the Trapped which you get on top.

To get 90% ias from PE you need 30 affected mobs in range. That gets the PE variant to 7fpa too but you are still missing out on Trapped.

Ok the idea is interesting so I checked it. If we play Echoing Fury and replace Trapped with PE and we actually manage to get 30 mobs affected and keep the 5stack of Echoing Fury we can get from 7fpa to 5fpa when we have a speed pylon. Goign from 7fpa to 5fpa is an 1.16666*1.2 = 1.399 = 39.9% more ticks.

Interesting, that is a lot of ticks gained. It affects all other procs too. Stricked, Bloodshed, Slaughter etc.

Something I just thought about…maybe using Furnace really is a good idea. It keeps trash alive for longer next to a pack in relation. Allowing for even more Area Damage procs affecting the elite pack on top of the damage buff from Furnace.

I did a 107 with para 830 in first try and missed 110 about few seconds. I like this build. But it has a huge disadvantage, when you pull alot of mobs together and then bloodshed/AD kicks in say goodbye to your frames and say hallo to the lags.

Also no augs and some items are non ancient.

I nearly missed that. Manowar are you actually running Into the Fray? That is an interesting choice and might actually be worth it. You get up to 100% crit in density.

Going from 65% crit to sth like 100% crit can turn into sth like 55% more damage. WW has a really low proc coefficient which lowers the Bloodshed proc damage by a lot (it has high tick rate though).

WW and WW-Tornado proc coefficient is 0.2.

Slaughter proc Coefficient is 0.25. Not sure if Slaughter and WW proc coefficients have to be combined.

Bloodshed damage gain is so high on HotA since the proc coefficient is way better on HotA.

I will try to run it through D3Planner.

Seems like Bloodshed is below 10% of our damage (though I would guess it is a tad bit higher the planner has problemswith ORotZ procs).

Using Into the Fray might acutally be a really good idea!

Thank you for the hint. Will use in to the fray tonight. Bloodshed is no option, its kinda unplayable because of the framedrops.

Bloodshed does proc only once per second now. That is not the issue. Slaughter might be an issue though. Well same goes for area dmg of course.