Wizard Wish List

Here is a list of changes I think would make the Wizard class much more fun.

Skills

Teleport
Base skill has a 6 second cooldown and has 2 charges. Wormhole adds an additional charge.

Sources

Etched Sigil
While channeling Arcane Torrent, Disintegrate, or Ray of Frost you also cast one of your other damaging Arcane Power Spenders every second. The auto spender’s damage is increased by [250 -300]%.

Winter Flurry
Enemies killed by Cold damage have a 50% chance to release a Frost Nova that freezes enemies for [4 - 5] seconds. Blizzard deals 500-750% increased damage and slows enemies movement by 90%.

Mirror Ball
Magic Missile damage is increased by [400 - 500]% and fires [3 - 4] extra missiles.

Light of Grace
Ray of Frost damage is increased by [400 - 500]% and gains Black Ice rune and now pierces.

Myken’s Ball of Hate
Electrocute damage is increased by [400 - 500]% and can chain to enemies that have already been hit.

The Oculus
Arcane Torrent, Disintegrate, Wave of Force and Black Hole damage is increased by [400 - 500]% and reduces all Arcane Power costs by 50%.

Primordial Soul
Elemental Exposure’s damage bonus per stack is increased to [75 - 100]%.

Orb of Infinite Depth
Each time you hit an enemy with Explosive Blast its damage is increased by [100 - 125]% and your damage reduction is increased by 20% for 6 seconds. This effect can stack up to 4 times.

Wands

Starfire
Lightning damage is increased by [75 - 125]% and a [10 - 15]% chance of paralysis for every 10 yards you are from the target up to a maximum of 40 yards.

Blackhand Key
Blizzard damage is increased by [500 - 750]% and gains the effect of all runes.
Subsequent Blizzard casts can now stack.

Fragment of Destiny
Your Signature Spells attack 50% faster and deal [400 - 500]% more damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. At 10 stacks your Signature Spells are casted twice for 2 seconds then your stack is reset.

Gesture of Orpheus
Black Hole damage is increased by [400 - 500]% and no longer has a cooldown and gains the rune Event Horizon. It’s pull zone is also doubled.

Slorak’s Madness
Arcane Torrent, Disintegrate and Ray of Frost damage is increased by [400 - 500]% and always deal their maximum ramped up damage.

Aether Walker
Teleport gains wormhole and no longer has a cooldown but costs 25 Arcane Power when no charges are available. After using Teleport your damage is increased by [200 - 250]% for 5 seconds.

Swords

Monster Hunter
Gain a trophy buff for killing any monster which increases all damage by [15 - 20]% for 10 seconds. Stacking up to 20 times.

Rimeheart
Cold damage is increased by [300 - 400]% and has a [40 - 50]% to freeze enemies for [4 - 5] seconds.

Skycutter
Chance to summon angels when attacking that come to your aid for 20 seconds. Angel attacks deal 100% of your damage and cause enemies they hit to take [400 - 500]% increased damage from you.

Fulminator
Lightning damage is increased by [300 - 400]% and has a chance to turn enemies into lightning rods, causing them to cast your last lightning spell every second to nearby enemies for 6 seconds.

2H Weapons

Valthek’s Rebuke
Energy Twister now spins in place and deals 300-400% increased damage.

The Broken Staff
Wave of Force damage is increased by [750 - 900]% and reduces the Arcane Power cost by 50%.

The Smoldering Core
Meteor damage is increased by [400 - 500]% and Meteor is casted twice.

Wizard Hats

Crown of the Primus
Slow Time gains the effect of every rune and its cooldown is reduced by 50%. Enemies effected with Slow Time and for 5 seconds after take
[300 - 400]% increased damage from Black Hole and Explosive Blast.

Dark Mage’s Shade
Arcane Torrent, Disintegrate, Ray of Frost and Wave of Force damage is increased by [300 - 400]% and you automatically cast Diamond Skin every 10 seconds.

Archmage’s Vicalyke
Your Signature Spell’s damage is increased by [200 - 300]% and you automatically casts Mirror Images every 20 seconds. Mirror Images now mimic your signature spells and deal 50% of your damage.

Velvet Camaral
Double the number of enemies your Electrocute jumps to and increases Electrocute damage by [300 - 400]%.

The Magistrate
Your Hydras now pull enemies towards them and slow their movement speed by 75% and deal [300 - 400]% increased damage.

Storm Crow
Blizzard damage is increased by [200 - 300]% and now deals its entire duration in damage each second.

Rings

Manald Heal
Enemies stunned with Paralysis and for 1 second after also take [300 - 400]% increased lightning damage from you.

Let me know what you think.

What i think? You’re either too late or too early. There’s 0 chances for them to make so many changes when the PTR goes down tomorrow.
Sure, we might get some more number tweaks compared to the last iteration but that’s it.
Save your list and post it again once next patch will arrive, you got better chances then.