Wizard Set Suggestion: The Stormcaller
Storm Spells are:
Sleet Storm
Storm Armor
Energy Twister
Piercing Orb or Electrocute
Equipped Items are:
The Stormcaller Set: Helm, Chest Armor, Pants, Boots, Shoulders, (Gloves)
Tempest Rush (Gloves)
Frostburn (Gloves)
Ashnagarr’s Blood Bracer (Bracers)
The Shame of Delsere (Belt)
Halo of Karini (Ring)
Ring of Royal Grandeur (Ring)
Storm-Ring (Ring)
Eye of the Storm (Amulet)
Fragment of Destiny (Wand)
Raging Storm (Wand)
Myken’s Ball of Hate (Orb), Velvet Camaral (Head) or Haunted Ball Lightning (Orb) + Paralyzing Orbs (Head)
(2) Set:
You get Sleet Storm as long as you cast Storm Spells. Sleet Storm remains even 4 seconds after casting Storm Spells.
You can move freely while Sleet Storm is active and Sleet Storm will follow you automatically. Furthermore, the radius of Sleet Storm is increased to up to 30 yards.
(4) Set:
You gain 66% damage reduction, 66% increased movement speed and the cooldown of Teleport is decreased by 66%, while Sleet Storm is active.
(6) Set:
When you deal damage with Storm Spells you gain the buff “The Stormcaller”. This buff stacks up to 20 times.
For each stack of “The Stormcaller” your Storm Spells deal 222% more damage and the radius of Sleet Storm is increased by respectively additional 1 yard and Storm Armor releases more Lightnings more quickly.
Legendaries:
Raging Storm (Wand):
Energy Twister now simultaneously summons 3 gigantic Tornadoes that appear around you in a triangle formation and then rapidly move outward and from enemy to enemy, dealing damage over 6 seconds to everything in its path.
As long as you have Energy Twister active damage of your Storm Spells are increased by 333%.
Removes Arcane Power Cost of Energy Twister but Energy Twister now has a Cooldown of 9 seconds.
Tempest Rush (Gloves)
Blizzard gains the effect of every rune. Your Storm Spells deal 222% increased damage to enemies in a Blizzard.
Eye of the Storm (Amulet):
Sleet Storm slows enemies by 66%.
When enemies are hit by Sleet Storm for the first time, they are frozen for 2.5 seconds. Furthermore, Sleet Storm will periodically Freeze enemies.
Moreover, damage of Storm Spells are increased by 111%.
Storm-Ring (Ring) Version I:
Storm Armor releases more Lightnings more quickly.
Enemies hit by Storm Armor suffer 333% more damage for 3 seconds.
Storm-Ring (Ring) Version II:
Storm Armor releases more Lightnings more quickly.
You deal 222% more damage for 2 seconds after Storm Armor hit an enemy.
**Haunted Ball Lightning (Orb): **
Casting Piercing Orb has a chance to summon a bigger Haunted Orb that quickly moves from enemy to enemy dealing damage over 9 seconds. You can have up to 3 Haunted Orbs at the same time.
For each Haunted Orb damage of your Storm spells is increased by 25%.
Paralyzing Orbs (Head):
Piercing Orb deals 111% more damage and has a chance to Paralyze enemies.