Why D3 Trade option got completed ignored?

Since Auction House got down and RoS Expansion came, Blizzard took out all the ways to trade in-game, however, trade option and interface to trade with a nearby player stills there, including a general chat called “Trading”. Why dont bring back some ways to trade itens, gold, anything to build some sense to this dead tool ? Maybe a season theme, whatever, Arpg with no Trade Market is kinda boring, would be great if D3 have it back since you gonna implement new ways to trade at D4

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You can trade in D3. Items can be traded for 2 hours between those people who were in party when items dropped.

Trading is limited for countless and valid reasons.

In ARPGs you are supposed to earn the loot by playing the game, not by buying it.

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Bad ida it brings in websites selling items for profit which Blizzard is against. Many other grey areas.

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I know it can be traded for 2 hours, and exclusively for party members only, in my post, I mean trading with non party members, and longer than 2 hours, maybe only inside clans, but Trading now is completed useless, any Arpg that has a better life than D3 (PoE) for example, has a market and better ways to trade inside players to expand the game.

But, tell me what are these countless and valid reasons to not expand trade in D3 nowadays ?

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For starters, trading is limited so that players actually play the game. If one can get top quality gear by trading, what’s the point to play the game anymore?

Restricting trading as heavily as D3 does also removes the involvement of real money from the game. No longer can 3rd party sites sell stuff for real money. All other games with even little bit more free trading are plagued with real money trade.

Seriously, you are beating so dead horse that it was turned into glue a long time ago. This matter about trading has been discussed to death in 57 trillion other threads already. You couldn’t read at least one of them before starting another pointless thread?

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It is supposed to be useless. Thankfully.
Trading should never return, in either D3 or D4.

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Trading rules in the PC version of D3 are perfect, no need to change.

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It should be limited, I agree. But there should also be more of an option than trade w/some random person that you grouped with and within a 2 hour window. I guess that makes sense if you can control who the other 1-3 players are. Still it’s limited to what fell in that gaming session. It’s a bit too limited.

Why not allow trade in clans? Obviously the Clan Leader would not abide by 3rd party sites or trade bots (if those even exist) and the Leader can always appoint others to assist when he or she is not there.

I can understand not allowing trading with those on friends list, anyone can add anyone, especially someone selling items.

I would ask about a Blizzard Moderated Trade option, but the game is way to dang old for that. It would be considered a waste of resources.

I don’t know, that’s why I prefer to play solo and do Group play only for split bounties. I don’t have to deal with this. But if the game was a bit more open to multiplayer, then I would.

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I dislike how trading can only be done within the 2 hours of drop within the current party. When I find an item that would improve my freind’s character who isint online now, I would like to give it to him later when he is online. I dislike how they limit this trading feature just so cheaters dont abuse it and take advantage of it. So lame.

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I totally agree with you, it’s too limiting, and the majority of honest or casual players are restricted just because of a group of idiot cheaters. Think about better and more moderation and involvement from Blizz to oversee this aspect, instead of simply killing it for everyone.

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I agree but there are too many short sided people that play d3 that have linear logic --> trading = selling… Well now that there isn’t trading the game is STILL littered with bots botting 24x7 for death breaths/grift tokens except people who want to do legitimate trades get screwed. Literally such a huge portion of the community they ostracized and the problem still exists --> pay for a bot/make one and you can get on the leader boards much easier. It all boils down to someone wanting to keep up with the jones, heck its not like there’s even pvp, what a wasted opportunity.

The ONLY thing I’d ever agree on having a no-pay to win scenario is when it comes to pvp, otherwise this game with leader boards being in the state they are now, who cares… You are paying with your life wasting several hundred hours playing a game so you can look back and say “I was number 5 on the leader board but number 1-4 were clearly bots” --> Who cares?

EDIT: Really the whole “pay to win” argument against any game is moot, you can always pay for a better machine, more equipment, more ergonomics, move to a better city and get 11 ms ping, pay for someone to play for your or write a bot… It’s literally just a moot point that is short sighted- l.i.t.e.r.a.l.l.y m.o.o.t.

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The main problem with trading is not pay to win or cheating. The problem is trading circumventing the game itself. It destroys the gearing process.
There is no solution to make trading okay, when trading is the entire problem.

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It could be more along the lines of ‘giving’ not ‘trading’

Edit: I think of D2. Friend says “stay in town” I say “okay” He pops back and forth into the game dropping things on the ground. When he is done, says 'pick whatever you want, then tell me when you are done" I say “okay” I look through it and see stuff that I WILL NEVER SEE in legit play and I pick out a few things here and here, I’m not greedy. I tell my friend that I am done and he pops back and forth till all the items are off the ground. I say “thanks” and he say “no prob bud” “anytime”

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Only makes it worse tbh. When someone gives you items (for free or at a low cost), a lot of the intended gameplay is instantly taken away from you.
Just like if you got items delivered in your mailbox at lvl 1 character creation, or Haedrigs Gift in D3.

I wouldn’t necessarily mind trading much, if it was genuine trading of one high end item for another. But that is not how any A-RPG market is going to work. The market will crash, most items will be cheap or free.

It is opinions and stuff… but this is exactly what I think should never ever happen.
If your friend want to help you gear up, then play together and use the two hour ‘share window’.

That sounds fine for you and your friend but that process would also work if it’s you and a random guy from the internet who will only do this back and forth / item dropping if you’ve paid him $10 via a third-party website. You can’t have one without the other, so it’s better to have neither.

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In D3, we did just that. It’s kind of the same thing, but controlled. Honestly, in D2, I liked those characters that got all the cool free stuff even less than my other characters that I played 100% legit with no take or trade. Matter of fact my low 70s melee fire enchant Sorc was like that, love that character. It was made for group play, not solo, so that made it even more fun.

Of course getting those freebies didn’t start until D2 was 95% in its own grave and WoW was 2 inches away from launch. Same with the Jamela D2 editor for solo play. Those were just my disposable time consumption characters. Mainly going off the idea of, it would be funny if I had a __________________ that could use a __________________ and have it proc a __________________. Once I was satisfied, I would delete it and make a new one.

Edit: Meteorblade: This is very true. I imagine many a player paid real money for something like that to happen. Pick 10 items, tell me what they are, then leave the game. Obviously the player paid first. People are going to play how they want. Some will cheat. Some will help. Some will do it alone. Some will go the PUG route. So on and so forth. That’s just gaming. Still shouldn’t gut/gimp trading to the point of it being no point at all. Like Shadout said “It is opinions and stuff”

This really makes me question if you understand what the term “trading” means.

You seem to be under the impression that people are willing to give away “top quality gear” for free, but you usually have to offer something with the same value in return.

And those items you need for trading don’t pop up in your inventory out of nowhere. You have to play the game to get them :woman_shrugging:

What actually makes people stop playing the game is, when you are already fully equipped on day 1 of a new season and all that ever changes from that point is marginal number changes on those items - which is a direct result of removing trading from the game.

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Some one gets it!
Post must be 20chars

If this was true, then Diablo 2 wouldn’t still have thousands and thousands of players still playing on Battlenet hosted servers some 20 years after the game released.

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That tool is there for those that want to trade within the 2 hour window with other party members. We will not be getting anything else. Unless it is the gifting system that consoles have. This is what we were told many years ago by Blizz. I highly doubt that they would change their mind on things and open up trade to be free trade again. That has a can of worms we don’t want.

It makes gear much harder to find. It has to be harder to find GG gear if that gear is gonna be worth trading for. Otherwise free trade will die very fast if the same drop rates exist.